—
rating
Ludopedia
6.0
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for rogue-lite fans who want to turn a standard deck of cards into an epic adventure.
Highlights
- Uses components everyone already owns
- Addictive rogue-lite vibe
- Tense and strategic cooperation
- Fast and dynamic sessions
Keep in mind
- Initial learning curve
- Reliance on dice luck
Rules manual not indexed yet
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About the game
What you do in a play session
Ever wondered if that standard deck of cards in your drawer could become a dangerous dungeon full of mysteries? That's exactly what Dungeon Wilds does! The game takes the essence of classics like Rummy and blends it with the tension of rogue-lite games, creating an experience where death isn't the end, but rather a part of the storytelling. You and your partner (or playing solo) must cooperate to survive hostile environments, exploring every floor of the dungeon while trying not to get annihilated in the process.
The gameplay revolves around a simplified trick-taking mechanic. The goal here isn't just to win the round, but to score enough points to reveal the mysterious cards hidden within the dungeon. Once those cards are revealed, the game shifts: you'll need to strategically play them to clear the floor and advance to even more lethal areas. It's the kind of game where every card played can be the difference between glory or total defeat.
To give your survival chances a boost, you'll encounter a creepy shopkeeper along the way. He sells items that can save your skin, but remember: nothing comes for free in Dungeon Wilds. The progression is gradual, and the 'just one more try' feeling is very strong, typical for those who love exploring dungeons and facing escalating challenges. If you like the idea of turning simple components into a complex fantasy adventure, this game is a perfect fit. Get your dice ready, organize your cards, and try not to die on the very first floor, because the Dungeon Wilds has no mercy for anyone!
The gameplay revolves around a simplified trick-taking mechanic. The goal here isn't just to win the round, but to score enough points to reveal the mysterious cards hidden within the dungeon. Once those cards are revealed, the game shifts: you'll need to strategically play them to clear the floor and advance to even more lethal areas. It's the kind of game where every card played can be the difference between glory or total defeat.
To give your survival chances a boost, you'll encounter a creepy shopkeeper along the way. He sells items that can save your skin, but remember: nothing comes for free in Dungeon Wilds. The progression is gradual, and the 'just one more try' feeling is very strong, typical for those who love exploring dungeons and facing escalating challenges. If you like the idea of turning simple components into a complex fantasy adventure, this game is a perfect fit. Get your dice ready, organize your cards, and try not to die on the very first floor, because the Dungeon Wilds has no mercy for anyone!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Self-Published), (Web published)
Designer
Jonathan Sacha
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need to buy expensive components?
Not at all! All you need is a standard 52-card deck and some six-sided dice.
How long does a game take?
It's quite fast, usually between 20 and 30 minutes, perfect for a quick gaming session.
Can I play solo?
Yes! The game supports 1 to 2 players and works great in solo mode.
Is it hard to learn?
If you're familiar with trick-taking or Rummy, you'll pick it up quickly. Otherwise, the rules are simple enough to learn as you play.
What happens when I die in the game?
Since it's inspired by rogue-lites, death is part of the story. You learn from your mistakes and try again to push further!
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