5.0
rating
Ludopedia
8.5
rating
BGG
Our Verdict
If you love fantasy adventures and want to test your hero without a DM, Dungeons is the perfect game.
Highlights
- Engaging solo gameplay
- Classic RPG in a compact format
- Immersive soundtrack
Keep in mind
- Requires only dice and pen
- No multiplayer support
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Dungeons is the solo adventure game that brings the classic tabletop RPG experience straight to your living room. Pick a hero, grab a die, a pen and the character sheet, and descend into the earth’s depths to face dragons, goblins and deadly traps. The core book offers six starting quests, each with rules, bestiary, treasure, and character progression, all fitting into 30 to 60 minutes of fun. No DM or group needed: the book itself dictates encounters and dice outcomes, while paper and pen keep everything organized. The experience is enhanced by downloadable atmospheric soundtracks that set an epic campaign mood. If you love fantasy storytelling, dice rolling, and want to test your mettle solo, Dungeons is the missing piece for your board game collection.
GALLERY
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Mechanics
Categories
Families
Publisher
Dungeoneer Games & Simulations
Designer
Shane Garvey
How long does a Dungeons session last?
Each quest takes about 30 to 60 minutes, depending on complexity and play pace.
How many players is it designed for?
It’s a solo game, meant for a single player without the need for companions.
What components do I need?
A six‑sided die, a pen, paper and the character sheet included with the book.
Do I need a game master?
No! The book contains all the rules and encounters, letting you play alone.
Is there additional content or expansions?
Yes, downloadable content is available, adding new quests and soundtracks.
What’s the complexity level?
Medium; the rules are easy to learn but offer strategic depth as you progress.
Can I play it offline?
Yes, everything is offline except for downloading soundtracks if you want them.