Our Verdict
FOR GENRE FANS
For historical wargame fans looking to dive into the Eastern Front of WWII, EastFront II delivers a robust and immersive experience.
Highlights
- Block system creates "fog of war"
- Flexible, linkable scenarios
- Expansive, detailed map
Keep in mind
- Complex for wargame beginners
- Long playtime (4h+)
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About the game
What you do in a play session
EastFront II is the second edition of the classic wargame simulating the war between Germany and the Soviet Union during World War II. You'll manage production, supplies, command control, and even weather to break enemy lines. The scenarios cover 6-month periods from June 1941 to May 1945 and can be linked for a longer campaign. The game uses Columbia Games' block system, where units are represented by wooden blocks with hidden information, creating an immersive "fog of war." The edition includes two maps that form a massive playing area, covering from the Volga region to the Balkans and Finland. All original scenarios are included, and the larger playing area enhances the experience. Part of the EuroFront series, EastFront II is a must for historical wargame fans.
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Columbia Games
Designer
Craig Besinque, Tom Dalgliesh
Artist
David Pentland
Community
Data from BoardGameGeek
1,303owners
468wishlist
130want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
About 4 hours, but it can vary depending on the scenario and players' experience.
Do I need other games in the series to play?
No, EastFront II is standalone but can be combined with other EuroFront series games.
Is it good for wargame beginners?
Not the most accessible. Recommended for those with hex-based wargame experience.
How many maps does it include?
Two 22" x 34" maps that form a 44" x 34" playing area when combined.
How does the block system work?
Units are wooden blocks with hidden info. They rotate to show reduced strength after damage.
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