FAB: Sicily

GMT Games · Board game · 2011
— Ludopedia 7.2 BGG 2 · best 2 240 min Weight 3.1/5
Buy
— rating Ludopedia
7.2 rating BGG
Our Verdict
RECOMMENDED

FAB: Sicily is the perfect pick for those who want a strategic wargame without committing an entire day to it. It shines in the tension of direct confrontation, where bluffing and secret deployment make all the difference. The declining morale mechanic brings an incredible historical narrative to the table. It is a dense yet well-integrated experience that will satisfy both veterans and those just starting their journey into wargames.

Highlights
  • Block system creates constant bluffing
  • Brisk pace for a wargame
  • Impactful and varied tactical decisions
  • Strong historical thematic integration
Keep in mind
  • Strictly for two players
  • Playtime can be quite long
  • Moderate learning curve
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

If you enjoy wargames that don't take an entire week to finish, FAB: Sicily is a fantastic choice. This second volume of the Fast Action Battles (FAB) series puts you directly in command of the Allied invasion of Sicily, a pivotal moment in World War II. The game shines by balancing the tension of a historical conflict with mechanics that keep the pace brisk without sacrificing the tactical depth we expect from a solid simulator.

The real highlight here is the uncertainty. As the Allied player, you determine your landing spots only after seeing where the Axis has deployed. Will you follow Montgomery’s historical plan, take a risk with Patton’s strategy, or come up with something entirely new? The choice is yours, but the rugged Sicilian terrain won't make it easy. Meanwhile, the Axis player must deal with constantly declining Italian morale. With every Allied victory, Italian morale drops, making their units less effective and creating a ripple effect that can determine the island's fate.

The use of block wargame components is a highlight, hiding crucial information and forcing players to read the battlefield carefully. The game also introduces thematic events, such as the infamous Patton slapping incident or unexpected reinforcements, which add that extra flavor. The pressure is constant: if the game reaches the ninth turn without a decisive victory, the Axis receives bonuses for units that manage to escape through Messina, forcing the Allies to be aggressive and the Axis to fight for every inch of territory. It is a tense, strategic experience that rewards those who can read their opponent's bluffs well. If you are looking for a medium-weight wargame focused on specific operations with high replayability, FAB: Sicily is a solid addition to your collection.

Best player count

BGG community vote

Duel · 2 players
2 BEST

Where to Buy

Prices monitored daily

Finding best prices...

As an Amazon Associate I earn from qualifying purchases. Prices and availability subject to change.

Game details

Mechanics, categories, families and credits

Categories

Families

Components: Block Wargames Country: Germany History: World War II (Italian Campaign) Islands: Sicily (Italy) Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Fast Action Battles (FAB)
Publisher GMT Games
Designer Rick Young
Artist Knut Grünitz, Mark Simonitch, Rodger B. MacGowan

Community

Data from BoardGameGeek

1,066owners
67wishlist
17want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players does it support?
The game is designed exclusively for two players: one commanding the Allied forces and the other the Axis.
How long does a game take?
Expect to spend about 4 hours for a full game, especially if both players are carefully analyzing their options.
Is it very complex?
It has a BGG weight of around 3.0, meaning it is a medium-complexity game. It is not an entry-level title, but it is accessible to those with some strategy gaming experience.
What are block wargame components?
They are wooden blocks that stand upright on the board. They allow information (like unit strength) to be hidden from the opponent, adding a 'fog of war' element.
Do I need to know a lot about WWII to play?
It's not mandatory, but it helps with context. The manual and in-game events explain the historical challenges you'll face quite well.

Other Games You'll Like

Based on mechanics and theme

8 games