5.0
rating
Ludopedia
8.3
rating
BGG
Our Verdict
FOR GENRE FANS
If you're already a fan of Eclipse and want more of the same, this expansion is a feast! It adds a ton of content that boosts replayability and immersion.
Highlights
- More content for Eclipse
- Dynamic galactic events
- New strategic options
- Increases replayability
Keep in mind
- Requires base game
- Moderate language dependency
- Can increase complexity
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About the game
What you do in a play session
Get ready to expand your universe in Eclipse: Second Dawn for the Galaxy with the Worlds Afar collection! This expansion brings a host of new features that will make your games even more epic and full of twists. If you enjoy exploring space, mastering new technologies, and engaging in intergalactic battles, you'll love what this box has to offer.
With Worlds Afar, you can add a variant to the turn order, which spices up the game's dynamics, and face unpredictable Galactic Events. Imagine dealing with a Nebula blocking your path, a Supernova destroying everything, a Black Hole sucking in your ships, or a Pulsar interfering with your communications! Additionally, new Minor Species emerge to challenge your dominance, and you'll gain access to new Terran ships and a Rift Cannon to boost your fleets.
The expansion also includes extra components like translucent dice, resource and game sheets, blueprint tiles for new technologies, and a scorepad to easily track progress. And for those who love replayability, the collection features a new rule sheet, ensuring you explore all the possibilities. Remember, as this is an expansion, you need the base game Eclipse: Second Dawn for the Galaxy to play. Language dependency is moderate, so be prepared to translate some cards or use a reference sheet to make the most of this cosmic adventure.
With Worlds Afar, you can add a variant to the turn order, which spices up the game's dynamics, and face unpredictable Galactic Events. Imagine dealing with a Nebula blocking your path, a Supernova destroying everything, a Black Hole sucking in your ships, or a Pulsar interfering with your communications! Additionally, new Minor Species emerge to challenge your dominance, and you'll gain access to new Terran ships and a Rift Cannon to boost your fleets.
The expansion also includes extra components like translucent dice, resource and game sheets, blueprint tiles for new technologies, and a scorepad to easily track progress. And for those who love replayability, the collection features a new rule sheet, ensuring you explore all the possibilities. Remember, as this is an expansion, you need the base game Eclipse: Second Dawn for the Galaxy to play. Language dependency is moderate, so be prepared to translate some cards or use a reference sheet to make the most of this cosmic adventure.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Lautapelit.fi
Designer
Touko Tahkokallio
Artist
Jere Kasanen, Josh T. McDowell, Jukka Rajaniemi, Noah Adelman, Sampo Sikiö
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Eclipse: Second Dawn for the Galaxy to play with this expansion?
Yes, absolutely! The Worlds Afar collection is an expansion and requires the base game to be played.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is for 2 to 6 players.
Does the game get much longer with this expansion?
There might be a slight increase in playtime due to the new options and events, but the overall duration (60-200 min) of the base game is maintained. Complexity does increase a bit.
What are the main new components?
The expansion includes turn order variants, galactic events (Nebula, Supernova, etc.), new species, Terran ships, extra dice, and more blueprint tiles.
Is it difficult to learn the new rules?
The expansion adds more complexity. Language dependency is moderate, so having a translated reference or translated cards will help a lot.
Is this expansion good for someone just starting with Eclipse?
We recommend getting very familiar with the base game first. This expansion adds more layers and might be a bit intimidating for absolute beginners.
Does this expansion add more combat or focus on exploration?
It adds more elements that can lead to combat and increases exploration possibilities with the galactic events and new options.