9.2
rating
Ludopedia
8.5
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those who have mastered the base game and want more strategic depth and new combos. The railway theme fits like a glove!
Highlights
- Amazing new card synergies
- Impeccable visual components
- Very fluid transport dynamics
- Increases game variability
Keep in mind
- Increases management complexity
- Requires base game to play
About the game
What you do in a play session
Get ready to expand the horizons of your forest city! In Everdell: Newleaf, the quiet life of the critters gains a new rhythm with the opening of the region's first train station. This addition is more than just cosmetic; it brings a completely new dynamic to resource management and settlement expansion. With the arrival of the trains, new visitors begin to disembark, bringing fresh ideas and abilities that can shift the course of your strategy.
The heart of this expansion is the new Train Station Board. Now, you'll have to deal with train cars that deliver essential resources, but they require careful planning to be fully utilized. Additionally, the introduction of Travel Tickets and Reservation Tokens adds layers of anticipation and control, allowing you to secure specific cards or plan future moves with greater precision.
Beyond the railway logistics, Newleaf breathes new life into the game with a series of new critters and constructions. These new cards expand the combo possibilities in your tableau, allowing you to create more complex and efficient synergies to score more points. If you already love Everdell's charming aesthetic and the feeling of watching your city grow, Newleaf is the perfect upgrade to make the experience richer and more strategic. It's as if the city has just undergone a miniature industrial revolution, where transport efficiency is now the key to the prosperity of your anthropomorphic animal community.
The heart of this expansion is the new Train Station Board. Now, you'll have to deal with train cars that deliver essential resources, but they require careful planning to be fully utilized. Additionally, the introduction of Travel Tickets and Reservation Tokens adds layers of anticipation and control, allowing you to secure specific cards or plan future moves with greater precision.
Beyond the railway logistics, Newleaf breathes new life into the game with a series of new critters and constructions. These new cards expand the combo possibilities in your tableau, allowing you to create more complex and efficient synergies to score more points. If you already love Everdell's charming aesthetic and the feeling of watching your city grow, Newleaf is the perfect upgrade to make the experience richer and more strategic. It's as if the city has just undergone a miniature industrial revolution, where transport efficiency is now the key to the prosperity of your anthropomorphic animal community.
Expansion for
Published additional content
Expansions
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Rules manual
Official PDF file
Best player count
BGG community vote
1
REC
2
BEST
3
REC
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Categories
Families
Publisher
Starling Games (II), CMON Global Limited, Galápagos Jogos, Gémklub, Hobby World, Maldito Games, Matagot, Pegasus Spiele, Rebel Sp. z o.o., Rexhry, Tycoon Games, White Goblin Games, YOKA Games
Designer
James A. Wilson
Artist
Andrew Bosley, Naomi Robinson, Natalie Johnson
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play Newleaf?
Yes! This is an expansion, so you need all the original Everdell cards and boards to be able to play.
Does the game become much harder?
The complexity increases slightly due to the train station and reservation tokens, but nothing a player familiar with the base game can't master quickly.
How long does a game take with the expansion?
Playtime varies between 40 and 100 minutes, depending on the number of players and each person's analysis paralysis.
How many players is it recommended for?
It supports 1 to 4 players, maintaining the versatility of the original game.
What's new in the box?
You'll find the station board, train cars, tickets, reservation tokens, and several new critter and construction cards.