20.0
rating
Ludopedia
6.6
rating
BGG
Our Verdict
A dynamic historical journey for those who love collecting items and planning showcases!
Highlights
- Engaging historical theme
- Fast and fluid gameplay
- Addictive collection mechanic
- Easy to learn
Keep in mind
- Language dependency on items
- Light strategy depth
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Ever imagined being a museum curator? In Exhibition: 20th Century, you take on that role with the mission of assembling the ultimate exhibition of the last century! This game is a true time travel experience, where you must collect 100 iconic objects that marked history between 1900 and 1999. You might find anything from the first Oscar in 1929 to a Rubik's Cube or the first bikini. The real challenge lies in the fact that not every object fits every showcase; you must carefully plan where to place each relic to maximize your points.
The gameplay is dynamic, involving moving your zeppelin around the globe to pick up items from different continents. Each continent offers specific object cards, and you must decide whether to grab what you need right now or wait for something better. But watch out: there is a 'Joker' card (the 1945 object) that can be your best friend or your biggest headache, affecting your score and your zeppelin's movement.
The game ends when no player can fit any more cards into their showcases. To win, you don't just look at what you collected, but how well you fulfilled specific objectives during the game and the final scoring goals. It's a light strategy game that requires attention to historical and geographical details. If you enjoy fast-paced games with a historical theme that stimulate your brain without requiring hours of manual reading, this is your next favorite!
The gameplay is dynamic, involving moving your zeppelin around the globe to pick up items from different continents. Each continent offers specific object cards, and you must decide whether to grab what you need right now or wait for something better. But watch out: there is a 'Joker' card (the 1945 object) that can be your best friend or your biggest headache, affecting your score and your zeppelin's movement.
The game ends when no player can fit any more cards into their showcases. To win, you don't just look at what you collected, but how well you fulfilled specific objectives during the game and the final scoring goals. It's a light strategy game that requires attention to historical and geographical details. If you enjoy fast-paced games with a historical theme that stimulate your brain without requiring hours of manual reading, this is your next favorite!
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Cwali
Designer
Corné van Moorsel, Peter Joustra, Ron van Dalen
Artist
Jenny Caris
How long does a game last?
It's a very agile game, taking between 20 to 50 minutes.
Is it hard to learn?
Not at all! The rules are simple, but the strategy of where to place items is where the fun is.
Can I play solo?
Absolutely! It works great for 1 to 5 players.
Is it very complex?
It has a low weight, making it a perfect gateway game for those seeking strategy without the hassle.
Do I need to know a lot of history?
You don't need to be a historian, but knowing a few facts helps you identify the objects!