Our Verdict
RECOMMENDED
Perfect for light travel game fans with approachable strategy. The shared expeditions mechanic is uniquely fun!
Highlights
- Easy-to-learn mechanics
- Educational but not preachy
- Elegant indirect interaction
- Quick and dynamic gameplay
Keep in mind
- Too light for hardcore gamers
- Luck can sway outcomes
- Basic components (older edition)
Rules manual not indexed yet
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About the game
What you do in a play session
In Expeditions: Around the World, you join three shared expeditions departing from Europe on a global journey. The board features a world map with branching paths where you place arrows to guide the explorations. Here's the twist: each player has secret archaeological site cards - when an expedition reaches a matching location, you score points! Special spaces grant bonus actions or extra turns. The game ends when someone completes all their objectives, and the highest scorer wins. It's a delightful mix of light strategy, controlled luck, and that 'just one more turn' itch - perfect for fans of travel games with educational sprinkles about cultures and geography.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
BEST
4
BEST
5
REC
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
AMIGO, Queen Games, Ravensburger AG, Super Meeple, Arrakis Games, Evrikus, Kobold Spieleverlag
Designer
Wolfgang Kramer
Artist
Jo Hartwig, Marc Margielsky, Yann Valéani
Community
Data from BoardGameGeek
2,608owners
423wishlist
97want to play
Frequently Asked Questions
Quick answers before you buy
Is it kid-friendly?
Yes! Simple rules and educational theme work great for ages 10+. Younger kids can play with assistance.
Is there language dependency?
None! The game uses only icons and city names - no text needed.
Best player count?
Plays best with 3-5. At 2 it's more predictable; at 6 there's slight downtime.
Is it luck-heavy?
Some luck exists (card order/dice), but strategy (when to use bonus actions) matters more.
Worth buying if I own Wildlife Adventure?
They're very similar! Only get this if you prefer the global theme - core mechanics are nearly identical.
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