Express is a blast for those who enjoy classic card games with a touch of friendly sabotage. The train-building mechanic flows smoothly, and the partnership system adds an extra layer of strategy. It's the perfect type of game for a casual night where interaction is the main event.
- Intuitive set collection mechanics
- High player interaction
- Fun partnership system
- Easy to learn and teach
- Can lead to intense conflicts
- Card draw luck dependency
- Dated visual design
About the game
What you do in a play session
The game's main hook is its 'Take That' dynamic. While you try to build your perfect fleet, opponents can play disaster cards to cause derailments or even steal your precious cars. Interaction is constant, and in four or six-player games, you can play in partnerships, trading key cards to help your teammate complete the most valuable sets. Every train needs a locomotive, represented by the back of the cards, and the game allows you to swap these pieces during your melding phase.
To win, you must be efficient. The game ends when someone manages to lay down a specific combination of trains (one five-car, one four-car, and the rest at least three cars long). It's a race against time, where every unplayed card in your hand counts as a penalty. 'Way Car' cards act as shields, protecting your train from attacks, which adds a necessary layer of defense in such a competitive environment. It's a fast, fun game that rewards those who can balance building their own railway network with keeping a close watch on what others are plotting. If you enjoy games with high interaction where luck must be tamed with good strategy, Express is a trip worth taking.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
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Frequently Asked Questions
Quick answers before you buy
How long does a game of Express take?
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What happens if I don't meld my cards?
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