7.6
rating
Ludopedia
7.2
rating
BGG
Our Verdict
RECOMMENDED
Firenze is an economic game with a Dutch auction that will appeal to those who enjoy planning and a good dose of interaction. If you like seeing your bricks turn into prestige, you'll have fun!
Highlights
- Clever Dutch auction
- Tense resource management
- Constant indirect interaction
- Well-integrated Renaissance theme
Keep in mind
- Initial learning curve
- May lack direct action
- Requires attention to detail
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About the game
What you do in a play session
Hey there, builders! Ready to get your hands dirty and construct impressive towers in Renaissance Florence? In Firenze, you step into the shoes of a master builder, competing with other architects to earn prestige and the favor of the city's powerful families and the church. The goal is clear: rack up the most prestige points by completing commissions and marking your territory with your seals. But watch out, the competition is fierce!
Each turn is a strategic decision: you choose a card from the display, take the indicated bricks, and, pay attention, you give one brick for each card you skipped. Before you start building, you get a chance to exchange three bricks for one from the display. You can manage multiple tower projects simultaneously, but building comes at a cost – each extra brick added has a price. And if a tower sits idle for a turn without being worked on, it's considered abandoned and will be torn down! Keep an eye on your rivals' plans, because that commission you had your eye on might disappear quickly if you don't act fast.
Firenze blends Dutch auction with resource management and set collection in a really cool way. Colored bricks are the game's currency, and cards can be your allies or give you a headache. It's a game that demands planning and a keen eye to anticipate other players' moves, ensuring your constructions are the most notable. Get ready for a tight contest full of twists and turns!
Each turn is a strategic decision: you choose a card from the display, take the indicated bricks, and, pay attention, you give one brick for each card you skipped. Before you start building, you get a chance to exchange three bricks for one from the display. You can manage multiple tower projects simultaneously, but building comes at a cost – each extra brick added has a price. And if a tower sits idle for a turn without being worked on, it's considered abandoned and will be torn down! Keep an eye on your rivals' plans, because that commission you had your eye on might disappear quickly if you don't act fast.
Firenze blends Dutch auction with resource management and set collection in a really cool way. Colored bricks are the game's currency, and cards can be your allies or give you a headache. It's a game that demands planning and a keen eye to anticipate other players' moves, ensuring your constructions are the most notable. Get ready for a tight contest full of twists and turns!
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Pegasus Spiele, Quined Games
Designer
Andreas Steding
Artist
Andreas Resch, Michael Menzel
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can participate in Firenze?
Firenze is designed for 2 to 4 players.
How long does a game typically last?
A game of Firenze generally takes about 60 minutes to play.
What is the complexity level of the game?
Firenze has an average weight of 2.54 (on a 5-point scale), classifying it as a moderately complex game, ideal for those with some board game experience.
Is the game heavily language dependent?
Yes, the game has moderate language dependency. It's recommended to have translated cards or use a reference sheet.
What are the main mechanics?
The core mechanics are Auction (Dutch), Increase Value of Unchosen Resources, and Set Collection.
What type of player is Firenze best suited for?
It's ideal for players who enjoy economic games with auctions, resource management, and a touch of strategy to anticipate opponents.
Does the game have a lot of player interaction?
The interaction is mostly indirect, focused on competing for resources and contracts, but it's constant and can significantly impact other players' strategies.
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