Fireteam Zero: Africa Cycle

Emergent Games (II), Ulisses Spiele · Board game · 2014
1–4 Solo 90 min
8.8 rating Ludopedia
7.9 rating BGG
Buy
8.8 rating Ludopedia
7.9 rating BGG
Our Verdict

If you love squad tactics against towering monsters, this expansion puts you in the thick of the action with new gear and challenges.

Highlights
  • Evolving equipment
  • Team challenges
  • 60mm miniatures
  • Engaging story
Keep in mind
  • High price
  • Requires base game
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About the game
Fireteam Zero: Africa Cycle is the second expansion for the popular miniature cooperative game that places players in the role of elite squad members facing terrifying creatures. In the new edition, adventurers encounter Thornspawn, a monstrous family that includes the cunning Scavengers, the sturdy Wooden Men, and the imposing Prime, a 60‑mm figure that serves as a level‑boss. The expansion introduces a new equipment mechanic: each hero can equip items that evolve as the campaign progresses, and these items can be used in both the base game and other expansions, allowing you to build stronger heroes over time.

Components include four double‑sided map tiles, each featuring varied terrain and hidden locations that open up new tactical possibilities. Additionally, the expansion offers a full three‑act operation, as well as three standalone missions that challenge the team to overcome unique obstacles. Each mission presents scenarios that require the intelligent use of character abilities, hand management, and strategic dice rolls.

The game continues to emphasize cooperative combat, with each player assuming a distinct role and using variable powers to adapt the strategy to the scenario. The modular board mechanic ensures that every game is different, while hand management forces players to make quick decisions about when to use equipment or special abilities. The pace is intense, with games lasting about 90 minutes, and the learning curve is moderate, ideal for those already familiar with miniature games who want a deeper challenge.

If you love war, horror, and adventure narratives and enjoy building tactical teams against giant monsters, Fireteam Zero: Africa Cycle offers an immersive experience that expands both the story and the gameplay of the base game. Get ready to battle Thornspawn and uncover the secrets hidden across Africa in a quest for glory and survival.
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Game details

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Game: Fireteam Zero
Publisher Emergent Games (II), Ulisses Spiele
Designer Christian Leonhard, Mike Langlois
Artist Gary Simpson, Loïc Muzy
Frequently Asked Questions
How many players can play?
The expansion supports 1 to 4 players, matching the base game's range.
What is the typical playtime?
Each session lasts about 90 minutes, depending on the chosen operation.
What is the difficulty level?
The learning curve is moderate; ideal for those familiar with the base game looking for extra challenges.
What components are included?
Four double‑sided map tiles, new equipment, three standalone missions, and a three‑act operation.
Do I need the base game to play?
Yes, the expansion relies on the base game to function properly and to use the new items.
Who is this expansion for?
Fans of war, horror, and adventure who enjoy building tactical teams against giant monsters.