Our Verdict
RECOMMENDED
Fans of quick games with strategic decisions will love First Giants — it's like a prehistoric creature museum on your table!
Highlights
- Surprising card combinations
- Fun strategic timing
- Unique, well-executed theme
- Quick and easy to learn
Keep in mind
- Might lack depth for experienced players
- Card randomness can frustrate
Rules manual not indexed yet
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About the game
What you do in a play session
In First Giants, you're a museum curator in a wild race to assemble the most impressive exhibit of prehistoric creatures! The game blends strategy and timing: you can use dinosaur, mammoth, and other giant animal cards to activate special powers OR display them to score points — but then you lose the card's benefit. It's that tough choice: keep the T-Rex for its advantages or put it in the museum to wow visitors? With set collection and open drafting mechanics, each game becomes a different puzzle. And the cards have surprising combos! You might pair a flying reptile with a mammoth for a crazy effect. The game is quick (about 30 minutes) and works great with 2 to 5 players. For fans of light games with interesting decisions, it's a perfect pick!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
BEST
4
REC
5
REC
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Space Cowboys, ADC Blackfire Entertainment, Hobby Japan, Rebel Sp. z o.o.
Designer
Brett J. Gilbert, Matthew Dunstan
Artist
Jessica Cognard, Maud Chalmel
Community
Data from BoardGameGeek
1,073owners
428wishlist
43want to play
Frequently Asked Questions
Quick answers before you buy
Is First Giants hard to learn?
Not at all! The rules are simple and the game is fast-paced. Everyone gets the hang of it in about 15 minutes.
What's the ideal player count?
It works well with 2 to 5, but 3 or 4 players makes it more dynamic — more people to steal your coveted cards!
Does it need a lot of table space?
Not really! Each player just needs some space for their cards and the center of the table for the shared market.
Is there language dependency?
None! The cards use intuitive icons and any text is purely thematic (doesn't affect gameplay).
Is it worth it for heavy game fans?
If you're looking for deep complexity, maybe not. But it's a great option for light sessions or casual players.
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