7.7
rating
Ludopedia
6.6
rating
BGG
Our Verdict
If you love bargaining, racing, and interconnected maps, this game is for you!
Highlights
- Dynamic market
- Strategic routing
- Fetish collection goal
- Multi-board gameplay
Keep in mind
- Route planning required
- Market can change at any time
RECOMMENDED
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Fische Fluppen Frikadellen is a trading game that puts you in the role of a merchant in a bustling town. Each player starts with a small stock of goods and aims to trade, sell, or buy items to acquire the three "fetishes" that win the game. The market is dynamic: merchants buy and sell at fluctuating prices, traders offer two items for one, and fetish dealers require specific combinations of goods. Visiting a stall triggers a special ability – from producing new items and price hikes to extra turns or swapping merchant positions – forcing you to plan routes carefully. Movement is limited by movement points, so deciding where to go and when is as crucial as what you trade. The game is played on multiple interconnected boards; with up to 15 players, you can start at one of three tables and, if needed, cross over to another to find the missing fetish. Each board has a different setup, with varying merchants and fetishes, ensuring no two games are alike. The blend of hand management, a constantly shifting market, a race to collect fetishes, and the need to traverse between maps creates a game experience that mixes strategy, luck, and bargaining in a fast-paced, engaging rhythm. If you enjoy games that require route planning, negotiation, and competition, Fische Fluppen Frikadellen offers a fun and unpredictable challenge.
GALLERY
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Mechanics
Categories
Publisher
2F-Spiele
Designer
Friedemann Friese
Artist
Lars-Arne "Maura" Kalusky, PeKa
How many players can play?
2 to 5 players per board, but up to 15 players when all three editions are combined.
What is the typical playtime?
Around 90 minutes, though it can vary with player count and market surprises.
What is the complexity level?
Medium. Requires hand management, route planning, and attention to price changes.
What components are included?
Board(s), merchant pieces, commodity tokens, fetish tokens, merchant cards, movement dice, and movement point tokens.
Who is this game recommended for?
Fans of commerce, racing, and logistical strategy games.
How does movement work?
Each player has movement points that limit how many spaces they can travel in a turn; using points is essential to reach the right merchants.
Are there expansions?
No official expansions, but the multi-board mechanic already provides plenty of variation.