Our Verdict
FOR GENRE FANS
Want another way to reel in points in Fleet? Crab Meeples adds a fun race for valuable extra VP crabs!
Highlights
- Race for extra points
- Adds light strategy
- Easy to integrate
- More crabs, more fun
Keep in mind
- Requires base Fleet game
- Points depend on boat completion
Rules manual not indexed yet
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About the game
What you do in a play session
Hey gamers! If you're a fan of Fleet and looking to spice up your fishing trips, Crab Meeples is the perfect catch. This little gem introduces a new way to score and snag those coveted crab meeples. The concept is straightforward: whoever completes the first full boat of each standard license type in the game immediately claims a crab meeple. And guess what? These little critters are yours to keep, adding a guaranteed point boost! Each crab meeple is worth a hefty 4 VP at the end of the game, so keep them in your sights and plan your moves accordingly. In case of a tie for completing a boat first, the player earliest in turn order wins the crab. This expansion adds an extra layer of strategy and an exciting race for crabs, without overcomplicating the core gameplay. It's ideal for those who have already mastered the base game and want a bit more engaging fun. Get ready for more action and more points on your table!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Eagle-Gryphon Games
Designer
Ben Pinchback, Matt Riddle
Community
Data from BoardGameGeek
806owners
24wishlist
4want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base Fleet game to use Crab Meeples?
Yes, absolutely! Crab Meeples is an expansion and only works with the base game of Fleet.
How many players can enjoy this expansion?
The expansion maintains the flexibility of the base game, so it can be played by 1 to 6 players.
Does this expansion make the game much more complicated?
Not at all! The crab meeple mechanic is quite straightforward and easy to grasp, adding an extra layer without bogging down the rules.
What happens if more than one player completes a boat at the same time?
If there's a tie for catching a crab meeple, the player earliest in the turn order gets the crab.
Can the crabs be lost during the game?
No! Once you acquire a crab meeple, it's yours and stays with you until the end of the game. Guaranteed points!
How much is each crab worth at the end of the game?
Each crab meeple you manage to collect is worth 4 victory points (VP) at the end of the game.
Is this expansion worth it for existing Fleet fans?
If you enjoy the dynamics of Fleet and want an additional, straightforward way to score points, then yes! It's a great addition.
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