6.5
rating
Ludopedia
8.0
rating
BGG
Our Verdict
If you love epic adventures with miniatures and dice, For the Evil Quest will hook you!
Highlights
- Detailed miniatures
- RPG-Strategy blend
- Base compatible expansion
- Engaging narrative
Keep in mind
- Variable playtime
- Moderate complexity
- Requires For The Quest
RECOMMENDED
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For the Evil Quest is the official expansion for For The Quest, released in November 2023. It adds a fresh layer of adventure for fans of the base campaign, featuring 12 brand‑new monsters, 8 heroes with unique abilities, 10 combat scenarios, and a suite of spells that alter the flow of battles. The villain, the Binder, who fell under the spells of the Book of Nokron, now plans to steal the Elven Library in the Eternal Forest to complete macabre rituals in his Frozen Castle, spreading darkness across the Barbarian Lands. Players, as brave heroes, must stop him before he corrupts all of Farlands.
The expansion keeps the cooperative and dice‑rolling mechanics that define the core game, but introduces new dungeon‑exploration and tactical combat rules. Each scenario is represented by a modular board that can be reconfigured each game, ensuring high replayability. The detailed miniatures of monsters and heroes gain new moves and attacks, while the spells enable surprising combos. In solo mode the game offers custom challenges, making it accessible for players who prefer to play alone.
For those who already own For The Quest, the expansion fits perfectly, adding more narrative and mechanical depth. Even newcomers can enjoy it, as the rules are explained clearly and the components are easy to set up. A game typically lasts between 40 and 120 minutes, depending on the number of players (1–5) and the complexity of the campaigns chosen. If you love medieval fantasy, exploration, and miniature battles, For the Evil Quest will hook you and deliver hours of team play.
The expansion keeps the cooperative and dice‑rolling mechanics that define the core game, but introduces new dungeon‑exploration and tactical combat rules. Each scenario is represented by a modular board that can be reconfigured each game, ensuring high replayability. The detailed miniatures of monsters and heroes gain new moves and attacks, while the spells enable surprising combos. In solo mode the game offers custom challenges, making it accessible for players who prefer to play alone.
For those who already own For The Quest, the expansion fits perfectly, adding more narrative and mechanical depth. Even newcomers can enjoy it, as the rules are explained clearly and the components are easy to set up. A game typically lasts between 40 and 120 minutes, depending on the number of players (1–5) and the complexity of the campaigns chosen. If you love medieval fantasy, exploration, and miniature battles, For the Evil Quest will hook you and deliver hours of team play.
GALLERY
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Mechanics
Categories
Families
Publisher
101 Games Brasil
What is the playtime?
Between 40 and 120 minutes, depending on the number of players and the campaign.
How many players?
1 to 5 players, and it can be played solo.
What is the complexity?
Medium, ideal for those who already play For The Quest.
What components are included?
Miniatures, hero cards, monsters, scenarios, dice and tokens.
Who is this for?
Fans of adventure, exploration and RPG.
How does the campaign work?
The expansion adds new scenarios and missions that fit into the For The Quest campaign line.
How does it relate to the base game?
It’s fully compatible; you can use the same miniatures and rules.