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rating
Ludopedia
7.0
rating
BGG
Our Verdict
Want to add an extra touch of surprise and strategy to your Haven game? This 6-card expansion adds a secret Ancient Relic for each player, changing the game without complicating it!
Highlights
- Intriguing surprise element
- Adds replayability
- Easy to integrate
- Complements Haven perfectly
Keep in mind
- Very small expansion
- Few new cards
- Requires base game
FOR GENRE FANS
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Hey folks! Ready to spice up your base game of Haven? This little gem is the Ancient Relics expansion, which came in The Red Raven Fan Box #1 back in 2018. It's just six cards, but they add that extra flavor to your game sessions.
The deal is simple: at the start of the game, each player gets a secret Ancient Relic. This card is your trump card and can be played at any time during your turn. Think about the possibilities! It can completely change the tide of battle or give you that crucial edge in the territory dispute. It's one of those additions that doesn't turn the game upside down but brings some nice replayability and a surprise element.
If you enjoy Haven and want to add a bit more strategy and unpredictability without overcomplicating the rules, this expansion is for you. It's one of those extras that are worth having in your collection to vary the gameplay and surprise your opponent. With the hand management and a touch of 'push your luck' that are already Haven's trademarks, the Ancient Relics fit in perfectly, adding an extra layer of decision-making and a potential comeback that will keep your adversary on edge.
Remember, it's a very small expansion, focused on adding a new, secret element for each player. Don't expect a ton of new components or revolutionary mechanics, but rather a polish that makes the game even more interesting for those who are already fans. It's the perfect choice for those who enjoy combat and territory-building games for two players, with a touch of fantasy and cute (or not-so-cute!) animals.
The deal is simple: at the start of the game, each player gets a secret Ancient Relic. This card is your trump card and can be played at any time during your turn. Think about the possibilities! It can completely change the tide of battle or give you that crucial edge in the territory dispute. It's one of those additions that doesn't turn the game upside down but brings some nice replayability and a surprise element.
If you enjoy Haven and want to add a bit more strategy and unpredictability without overcomplicating the rules, this expansion is for you. It's one of those extras that are worth having in your collection to vary the gameplay and surprise your opponent. With the hand management and a touch of 'push your luck' that are already Haven's trademarks, the Ancient Relics fit in perfectly, adding an extra layer of decision-making and a potential comeback that will keep your adversary on edge.
Remember, it's a very small expansion, focused on adding a new, secret element for each player. Don't expect a ton of new components or revolutionary mechanics, but rather a polish that makes the game even more interesting for those who are already fans. It's the perfect choice for those who enjoy combat and territory-building games for two players, with a touch of fantasy and cute (or not-so-cute!) animals.
GALLERY
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Mechanics
Categories
Families
Publisher
Red Raven Games
Designer
Ryan Laukat
Artist
Ryan Laukat
What is Haven: Ancient Relics?
It's a small expansion for the game Haven that adds a secret Ancient Relic card for each player, offering new tactical possibilities.
How many cards are included in this expansion?
The expansion includes a total of 6 Ancient Relic cards and one instruction card.
Do I need the base game of Haven to play with this expansion?
Yes, this is an expansion and requires the base game of Haven to be used.
How does the Ancient Relic work?
At the start of the game, each player receives a secret Ancient Relic. It can be played at any time during your turn to gain an advantage.
Does this expansion significantly change the game's rules?
No, the expansion adds a tactical element without significantly altering Haven's core rules. It's more of a polish.
Who is this expansion for?
It's ideal for players who already enjoy Haven and want to add a bit more surprise and strategy to their games.
What is the playtime with the expansion?
The playtime remains the same as the base game, between 30 to 45 minutes, as the expansion adds few cards and doesn't significantly increase complexity.