Hood Strikes North: The Tennessee Campaign, Fall 1864

Multi-Man Publishing, Hasbro · Board game · 2021
100.0 Ludopedia 8.6 BGG 1–2 · best 2 Solo 120–1920 min Weight 3.4/5
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100.0 rating Ludopedia
8.6 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you're a fan of historical wargames and love diving into detailed military campaigns, Hood Strikes North is a treat. It brings all the depth and realism of the acclaimed Great Campaigns of the American Civil War series, but in a way that doesn't scare off newcomers. It's a chance to relive a crucial moment in American history, with plenty of strategy and tactical decisions that truly matter.

Highlights
  • Immersive historical simulation
  • Accessible basic rules
  • Engaging multiple scenarios
  • Detailed map artwork
  • Strategic depth
Keep in mind
  • Long play time
  • Initial learning curve
  • Language dependency
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About the game

What you do in a play session

Get ready to relive one of the most dramatic moments of the American Civil War with Hood Strikes North! This game is the latest addition to the acclaimed Great Campaigns of the American Civil War (GCACW) series, putting you in command of General John Bell Hood's desperate offensive in November 1864, through Tennessee, in an attempt to capture Union-held Nashville. The Union forces, initially scattered and unprepared, were under the patient leadership of Major General George Thomas, the 'Rock of Chickamauga.' Can you change the course of history and lead Hood to victory, or will Thomas manage to halt the Rebel advance and secure the defeat of the Army of Tennessee? The game comes with a detailed map, two counter sheets, and limited special rules, making it an excellent entry point for newcomers to the GCACW series. The map design, by Charlie Kibler, maintains the high graphic standards of the series, based on 19th-century Tennessee county maps. The basic GCACW series rules, refined for over 25 years, are well-organized and easy to learn. Additionally, advanced rules cover specific situations from the November-December 1864 period. Hood Strikes North offers eight basic game scenarios and one advanced campaign, all extensively playtested, including introductory skirmishes like 'Here Come the Rebels!' and 'That Devil Forrest,' as well as crucial scenarios like 'The Race for Columbia,' 'We Will Make the Fight,' and the epic 'The Battle of Nashville.' The full campaign, 'Hood Strikes North,' spans the entire period from November 23 to December 24, 1864, with 32 turns of pure strategy and tension. Components include rulebooks, a 22" x 32" full-color map sheet, 560 counters, a Terrain Effects Chart, force displays, and six-sided dice. It's a treat for historical wargame enthusiasts who want to dive deep into the American Civil War.

Best player count

BGG community vote

1–2 players
1 REC
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Cities: Nashville (Tennessee, USA) Country: USA Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) States: Tennessee
Publisher Multi-Man Publishing, Hasbro
Designer Chris Withers, Ed Beach, Joseph M. Balkoski
Artist Charles Kibler, Keith Rocco, Nicolás Eskubi

Community

Data from BoardGameGeek

980owners
123wishlist
33want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
What is the average playtime for Hood Strikes North?
Playtime varies significantly. Introductory scenarios might take around 2 to 3 hours, while the full campaign can extend over multiple sessions, reaching 32 hours or more. Be prepared for an immersive experience!
How many players can play Hood Strikes North?
This game is designed for 1 or 2 players. It's perfect for a strategic one-on-one confrontation or for those who enjoy solo challenges.
Is it a complex game for wargame beginners?
Despite being an 'expert' wargame, Hood Strikes North is considered a great entry point into the Great Campaigns of the American Civil War series. The basic rules are well-organized, and there are introductory scenarios to facilitate learning. But yes, expect a learning curve.
What are the main components of the game?
You'll find a 22" x 32" full-color map, two rulebooks (series basic and game-specific), two sheets with 560 counters, a Terrain Effects Chart, force displays, and two six-sided dice.
Does the game focus only on battles or also involve strategy and logistics?
Hood Strikes North simulates an entire military campaign, so in addition to tactical battles, you'll have to manage troop movements, supplies, and strategic decisions on a large-scale map, replicating the complexity of real warfare.
Is there an official solo mode?
Yes, the game supports solo play, allowing you to play as one side and make strategic decisions against an 'opponent' simulated by the rules, ideal for those who want to explore the campaign at their own pace.

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