4.8
rating
Ludopedia
5.8
rating
BGG
Our Verdict
If you love zombies and want something different, this game is for you!
Highlights
- Stunningly illustrated zombies
- Fate Deck keeps the tension high
- Cooperative mode is a blast
- Campaigns add depth
Keep in mind
- Limited to 1-2 players
- Requires a second copy for 3-4 players
- Cards only in English
HIGHLY RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
If I'm Going Down… (or IIGD) is the first Dying Card Game from Van Ryder Games, bringing a radical concept: you already know you’re going to die, so what matters is how many zombies you can eliminate before the end. The game runs for 1 or 2 players, but if you want to play in a group, just buy a second copy and you’ll have 3 to 4 participants. The setting is a world overrun by zombies where the only mission is to kill as many as possible before succumbing to the apocalypse. Each turn you can attack, use an item, or search for resources, while hordes advance and supplies dwindle. The Campaign / Battle Card Driven mechanic gives rhythm to the campaign, with Fate cards deciding whether you find a resource or whether your attack hits. Tracker cards keep everything organized: health, ammo, and inventory. The highlight is the attention to detail: each zombie has amazing illustrations and its own personality, which can make you care more about them than your character. The game also offers a “Kill em All” mode for pure score chasing, or story arcs that shift the narrative based on your performance. The compact 30‑minute size and the ability to play solo or cooperatively make IIGD an engaging experience, but it requires careful card management and a good sense of strategy to maximize your score before turning into a zombie.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
-
Example of Setup and Gameplay
-
If I'm Going Down... Setup Video - with Ryan Metzler
-
If I'm Going Down... Player Phase Video - with Ryan Metzler
-
If I'm Going Down... Using a weapon to Attack - with Ryan Metzler
-
If I'm Going Down... Zombie Abilities Video - with Ryan Metzler
-
If I'm Going Down... Zombie Attack phase Video - with Ryan Metzler
-
"If I'm Going Down..." Multipurpose Double Sided Custom Game Mat
-
If I'm Going Down... Zombie Entrance Video - with Ryan Metzler
-
If I'm Going Down... Zombie Movement phase Video - with Ryan Metzler
1
BEST
2
REC
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Van Ryder Games
Designer
A. J. Porfirio
Artist
Aaron Wong, Gary Simpson
How many players can play?
The game runs for 1 or 2 players, but if you want to play in a group, just buy a second copy and you’ll have 3 to 4 participants.
How long does a game last?
Each session takes about 30 minutes, perfect for quick play or multiple rounds in one night.
What is the difficulty level?
Difficulty ranges from medium to high, depending on the chosen campaign and the number of zombies you face.
What components are included?
The game includes a Fate Deck, a Zombie Deck, a Resource Deck, a Tracker Deck, a compact board, and the rulebook.
Who is this game for?
It’s ideal for zombie fans, players who enjoy cooperative and narrative games, and those looking for something different from traditional survival games.
Are there any expansions?
There’s no official expansion, but the game already comes with several scenarios and story arcs that keep it replayable.
How does the Fate Deck mechanic work?
During resource searches or attacks, you flip a Fate card that determines whether you find a resource or whether your attack hits or misses, adding unpredictability to each turn.