—
rating
Ludopedia
8.6
rating
BGG
Our Verdict
Perfect for those who already love the base game and crave more asymmetry and strategic depth.
Highlights
- 12 new characters with high asymmetry
- Abilities that refresh the overall strategy
- Drastically increases replay value
- Seamless integration with base mechanics
Keep in mind
- Requires the base game to play
- Increases complexity for new players
RECOMMENDED
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If you were already immersed in the House of Wisdom, get ready, because things just got more complex and interesting. In Inventors of the South Tigris: Era of Experts, the city of Baghdad remains the epicenter of knowledge, but it now welcomes the arrival of even more brilliant minds. We're not talking about amateurs, but true specialists and design masters bringing inventions capable of leaving any citizen of the city speechless. It's the perfect chance for those who want to leave an eternal legacy through monumental devices.
But what does this actually change on the table? The highlight of this expansion is the introduction of 12 new playable characters. Forget the idea that these are just cosmetic skins; each of these geniuses brings their own baggage. We are talking about unique special abilities, starting bonuses that can completely shift your opening strategy, and specific motivations that shape how you pursue victory.
While the base game already required balancing dice-based worker placement and hand management, you now have extra layers of asymmetry. Each character forces you to think differently, exploring new synergies within your deck and resource pool. It's the kind of content that refreshes the gaming experience, turning the match into a strategic puzzle where character selection is the first step toward victory. If you enjoy heavy 'euro' games with deep mechanics and that feeling of 'building an efficient engine,' Era of Experts is the upgrade you need to take your influence in the Tigris to the maximum level.
But what does this actually change on the table? The highlight of this expansion is the introduction of 12 new playable characters. Forget the idea that these are just cosmetic skins; each of these geniuses brings their own baggage. We are talking about unique special abilities, starting bonuses that can completely shift your opening strategy, and specific motivations that shape how you pursue victory.
While the base game already required balancing dice-based worker placement and hand management, you now have extra layers of asymmetry. Each character forces you to think differently, exploring new synergies within your deck and resource pool. It's the kind of content that refreshes the gaming experience, turning the match into a strategic puzzle where character selection is the first step toward victory. If you enjoy heavy 'euro' games with deep mechanics and that feeling of 'building an efficient engine,' Era of Experts is the upgrade you need to take your influence in the Tigris to the maximum level.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Garphill Games, Pixie Games, Portal Games
Designer
S J Macdonald, Shem Phillips
Artist
Mihajlo Dimitrievski
Do I need the base game to play?
Yes, absolutely! This is an expansion, so it adds content to the original game and cannot be played standalone.
Does the game become much harder with the expansion?
The game's weight is already high (4.5/5). The expansion adds asymmetry, meaning you'll need to learn each character's abilities, but it doesn't change the basic rule complexity.
How many new characters are included?
There are 12 exclusive characters, each with their own bonuses and motivations.
Does the expansion change the playtime?
Playtime remains in the 90 to 120-minute range, though the initial planning phase might take a bit longer due to character selection.
Who is this content intended for?
For hardcore gamers who enjoy deep strategy, resource management, and want to vary their experience every time they play.