6.0
rating
Ludopedia
6.3
rating
BGG
Our Verdict
RECOMMENDED
If you love time‑bending tactics and area control, Khronos offers deep strategy and lively interaction.
Highlights
- Smooth hand management
- Domains shift across eras
- Constant player interaction
Keep in mind
- Moderate learning curve
- Playtime can run long
Rules manual not indexed yet
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About the game
What you do in a play session
In Khronos each player assumes the role of a powerful lord accompanied by two adventurers who travel across three simultaneous timelines: the Middle Ages, the Renaissance, and the Modern Era. You start on the medieval board (commanderies) and, each turn, draw four action cards that let you erect military, religious, or civil buildings. The size of a building dictates whether it "advances" in time, moving to the same spot on later boards and becoming ruins when it’s a castle or abbey. With enough money you can operate the time machine to shift your adventurers between eras, opening fresh chances for expansion or demolition. On the 4th and 7th rounds, controlled domains generate profit: on the medieval board the player with the largest military building receives the value of the civil buildings; on the Renaissance board religious dominance pays off; on the modern board the player who best populates civil structures and restores ruins wins. The ability to move and destroy constructions creates constant interaction, as a castle built later can erase an abbey from an earlier period, reshaping the power balance. The game blends hand management, tile placement and area influence across multiple maps, delivering a deep strategic experience without being overly heavy. Perfect for fans of medieval‑fantasy themes who love tinkering with time to surprise opponents.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Matagot, Boosterbox.nl, Edge Entertainment, Heidelberger Spieleverlag, Korea Boardgames, Rio Grande Games
Designer
Arnaud Urbon, Ludovic Vialla
Artist
Geoffrey Stepourenko, Jean-Claude Adelmand
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join a game?
2 to 5 players.
What is the typical playing time?
About 90 minutes, though it can vary with player experience.
How complex is the game?
Rated 3.5/5 on BGG – a medium‑complexity game with strategic depth but manageable rules.
What components are included?
Three boards (Medieval, Renaissance, Modern), building pieces, two adventurer miniatures, action cards, money tokens and ruin markers.
Who would enjoy this game?
Fans of city‑building, medieval/fantasy themes, and anyone who likes area‑control and time‑travel mechanics.
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