If you're a fan of tactical wargames and love a solo challenge that fits in your backpack, Lone Sherman is a perfect fit! It puts you in the shoes of a Sherman tank commander in World War II, with missions that are quick to play and full of strategic decisions. It's the ideal choice for anyone who wants an immersive and replayable experience without needing a huge table or hours to learn the rules.
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Highlights
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Accessible solo wargame
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Quick, challenging missions
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High replayability
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Immersive WWII theme
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Practical book format
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Keep in mind
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Requires extra dice
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Limited explicit narrative
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Defeats can be swift
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About the game
What you do in a play session
In Lone Sherman, you take command of a Sherman tank and its crew, immersed in the landscapes of France during World War II. Your mission is to guide the Sherman through eleven diverse and challenging missions, where each scenario offers a unique experience. While not primarily a narrative-driven game, it invites you to use your imagination to create your own stories and contexts, making each playthrough memorable and personal. The missions allow you to build any backstory you like, enhancing the immersion in the experience.
The game features randomly generated events, but you will always have some control over the level of risk you wish to take and how vulnerable your tank becomes. The idea behind this 'book game' is to be accessible and quick to learn, allowing you to jump straight into the action. It doesn't aim to replace more complex wargames that often require hours to master. Each of the 11 missions can be completed in about an hour – or much less, if your tank is destroyed! Replayability is a strong point, thanks to the random initial setup of enemy forces, the many events, and the strategic decisions you'll have to make.
This is a solitaire 'hex and counter' style wargame, where the book acts as the artificial intelligence controlling the enemy. To play, you'll need 5 to 7 six-sided dice. The book includes full-color mission maps and suggested counters that can be removed and mounted, making it easier to visualize and interact with the battlefield.
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Gallery
Box and component photos
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Country: FranceCountry: GermanyCountry: United KingdomCountry: USAPlayers: Solitaire Only GamesPlayers: Solitaire Only WargamesSeries: Solitaire Book Wargames (Mike Lambo)War Level of Command: Tactical
How many players can play Lone Sherman? expand_more
Lone Sherman is an exclusively solo game. You command the tank, and the book controls the enemy forces, providing an exciting individual challenge.
What is the average game length? expand_more
Each of the 11 missions can be completed in about an hour. But be careful: if your tank is destroyed, the mission might end much quicker!
Is the game too complex for wargame beginners? expand_more
No! Lone Sherman aims to be clear, accessible, and quick to learn. It's a great entry point into the world of wargames, without the complexity of heavier titles.
What components are needed to play? expand_more
You'll need the game book, which includes maps and suggested counters, and 5 to 7 standard six-sided dice (not included).
Is there much replayability in Lone Sherman? expand_more
Absolutely! The initial setup of enemy forces is random in each mission, and the events and strategic decisions ensure that every playthrough is different.
Does the game have a story or campaign? expand_more
It's not focused on a linear narrative, but the missions are varied, and you're encouraged to use your imagination to create your own stories and contexts for your tank and crew.
Who is Lone Sherman recommended for? expand_more
It's perfect for wargame fans looking for a tactical and quick solo experience, World War II enthusiasts, and anyone who wants a portable and engaging book game.