9.1
rating
Ludopedia
8.7
rating
BGG
Our Verdict
A must-have for base game fans looking to turn their experience into a narrative journey. The campaign mode is the real winner here!
Highlights
- Dynamic campaign with variable rules
- New leaders introduce fresh strategies
- Seamless integration with the base game
- Excellent solo play support
Keep in mind
- Requires the base game to play
- Moderate language dependency for cards
HIGHLY RECOMMENDED
Pack your bags and tighten your boots, because the adventure in Arnak just got a massive upgrade! In 'The Missing Expedition', the mystery shifts: what exactly happened to Professor Kutil and the group of explorers who vanished without a trace? To find out, you'll need more than just luck; you'll need sharp strategy and perhaps a few new allies.
This expansion is incredibly versatile. If you prefer to keep things simple, you can just mix the new components into the base game. You'll get two new leaders with fresh abilities, new research tracks to deepen your knowledge, and a variety of new artifacts, items, and assistants to supercharge your expedition. It's the perfect upgrade for those who already love Arnak's gameplay loop and crave more decision-making layers.
However, the real star of the show is the campaign mode. For those who love a good story, the expansion offers a cooperative journey (solo or for two players) split into six chapters. Forget monotony: each chapter introduces its own set of rules, goals, and achievements, turning the experience into something dynamic where every mission feels like a brand-new challenge. It's like playing several mini-games integrated into one grand rescue story.
Keep in mind that, as an expansion, you'll need the 'Lost Ruins of Arnak' base game to play. The great news is that it's fully compatible with the 'Expedition Leaders' expansion, so you can stack them all to create the ultimate exploration experience. If you enjoy meticulous planning, deck management, and the adrenaline of discovering the unknown, this addition is a must-have for your collection.
This expansion is incredibly versatile. If you prefer to keep things simple, you can just mix the new components into the base game. You'll get two new leaders with fresh abilities, new research tracks to deepen your knowledge, and a variety of new artifacts, items, and assistants to supercharge your expedition. It's the perfect upgrade for those who already love Arnak's gameplay loop and crave more decision-making layers.
However, the real star of the show is the campaign mode. For those who love a good story, the expansion offers a cooperative journey (solo or for two players) split into six chapters. Forget monotony: each chapter introduces its own set of rules, goals, and achievements, turning the experience into something dynamic where every mission feels like a brand-new challenge. It's like playing several mini-games integrated into one grand rescue story.
Keep in mind that, as an expansion, you'll need the 'Lost Ruins of Arnak' base game to play. The great news is that it's fully compatible with the 'Expedition Leaders' expansion, so you can stack them all to create the ultimate exploration experience. If you enjoy meticulous planning, deck management, and the adrenaline of discovering the unknown, this addition is a must-have for your collection.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
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EXPANSION OVERVIEW - Lost Ruins of Arnak : The Missing Expedition
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How to play the campaign of the Missing Expedition | Lost Ruins of Arnak
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The Journalist - Arnak Tips & Tricks #8 | The Missing Expedition Expansion
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The Mechanic - Arnak Tips & Tricks #7 | The Missing Expedition Expansion
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Missing Expedition Exp for Lost Ruins of Arnak Play Through | The Brothers Murph
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Mechanics
Categories
Families
Publisher
Czech Games Edition (CGE), Cranio Creations, Devir, DiceTree Games, Gémklub, Hobby Japan, IELLO, Lord of Boards, MINDOK, Rebel Sp. z o.o., White Goblin Games
Designer
Elwen, Mín
Artist
Jakub Politzer, Jiří Kůs, Milan Vavroň, Ondřej Hrdina, Roman Bednář, Štěpán Drašťák
Do I need another expansion to play this?
No, you only need the base game. It's compatible with 'Expedition Leaders', but it's not required.
Is the campaign mode too long?
It consists of six chapters. Duration varies, but each mission is focused and dynamic, perfect for those who love narrative progression.
Can I play it solo?
Yes! The campaign is specifically designed for solo or two-player cooperative play.
Does it increase the game's complexity significantly?
If you've mastered the base game, the learning curve is smooth. Complexity increases mainly in the campaign due to chapter-specific rules.
What's new for the competitive mode?
New leaders, assistants, items, and research tracks that open up new strategic possibilities.