6.3
rating
Ludopedia
6.7
rating
BGG
Our Verdict
RECOMMENDED
If you love a blend of hand‑skill and light strategy, MegaCity: Oceania will hook you from the first tower.
Highlights
- Tactile, visual building
- Fast, dynamic rounds
- High replay value
Keep in mind
- Stacking learning curve
- Fragile pieces may topple
Rules manual not indexed yet
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About the game
What you do in a play session
Welcome to the future of urban construction! In 2100 on the Gold Coast, Australia, humanity launches the first floating MegaCity to tackle over‑population and rising seas. You become a next‑generation architect, competing against 1‑3 rivals to design skyscrapers, parks and monuments on massive platforms that float on water. The goal is to earn the most prestige points by completing contracts that demand specific building types, materials or heights.
The game runs in real‑time: even when it’s not your turn you can keep stacking pieces, balancing structures and placing tiles, keeping the action flowing with almost no downtime. Stacking and balancing mechanics add a tactile feel – you literally balance towers using rulers, and a collapse costs you points. A modular board means each session has a different map, and Area Majority/Influence rewards players who dominate key zones. Collecting sets of tiles or pieces of the same material grants bonuses, as does building the tallest structure or placing monuments in parks. At the end, awards are handed out and any leftover pieces are deducted from the score, so careful planning of what you take to the table matters. With a 45‑60 minute playtime, low weight (1.85/5) and simple rules, MegaCity: Oceania blends dexterity, creativity and light strategy, delivering a fresh city‑building experience every time you play.
The game runs in real‑time: even when it’s not your turn you can keep stacking pieces, balancing structures and placing tiles, keeping the action flowing with almost no downtime. Stacking and balancing mechanics add a tactile feel – you literally balance towers using rulers, and a collapse costs you points. A modular board means each session has a different map, and Area Majority/Influence rewards players who dominate key zones. Collecting sets of tiles or pieces of the same material grants bonuses, as does building the tallest structure or placing monuments in parks. At the end, awards are handed out and any leftover pieces are deducted from the score, so careful planning of what you take to the table matters. With a 45‑60 minute playtime, low weight (1.85/5) and simple rules, MegaCity: Oceania blends dexterity, creativity and light strategy, delivering a fresh city‑building experience every time you play.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
OK
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Hub Games, asmodee
Designer
Jordan Draper, Michael Fox (II)
Artist
Winnie Shek
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
2 to 4 players.
What’s the typical playtime?
About 45‑60 minutes per game.
How complex is the game?
Low weight, roughly 1.8/5 – easy to learn.
What components are included?
Building tiles, construction pieces, contracts, rulers, scoring markers and a modular board.
Is it suitable for players unfamiliar with dexterity games?
Yes, the rules are straightforward, though stacking may need a bit of practice.
Are there any expansions planned?
No official expansions have been announced yet.
Can I play cooperatively?
No, the game is competitive; each player pursues their own prestige points.
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