Mountains of Madness

IELLO, Angry Lion Games, Bureau de Juegos · Board game · 2017
3–5 · best 5 60–90 min Weight 2.1/5
8.1 rating Ludopedia
6.5 rating BGG
Buy · from US$ 29.29
8.1 rating Ludopedia
6.5 rating BGG
Our Verdict
FOR GENRE FANS

If you enjoy a tense cooperative game with a Lovecraftian theme that challenges group communication, Mountains of Madness is a solid pick! The creeping madness is its standout feature.

Highlights
  • Tense cooperative experience
  • Engaging Lovecraftian theme
  • Challenging communication
  • Real-time pacing
Keep in mind
  • High language dependency
  • Can be frustrating
  • Sanity is a resource
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About the game

What you do in a play session

In 1931, your team of adventurous scientists ventures into the Antarctic wilderness, stumbling upon a mountain range uncharted on any map. The catch? Simply surviving the harsh conditions is a monumental task, but what you'll discover on the ascent to the highest peak will push everyone's sanity to the brink. Mountains of Madness is a cooperative game where communication is paramount, yet also your greatest weakness. At times, you'll struggle to even understand your teammates, let alone grasp what's happening as madness gradually creeps into your minds.

Drawing inspiration from the master of horror, H.P. Lovecraft, the game blends the tension of a perilous expedition with the insidious descent into madness. You'll need to navigate the board, utilize the cards in your hand, and hope the dice roll in your favor. But beware: time is scarce, and sanity is a luxury that can vanish in an instant. The experience is intense, filled with moments of panic and tough decisions, all spiced up with a dash of real-time gameplay to amplify the chaos. It's the kind of game that makes you yell "Don't say it like that!" at your friend, only to burst into laughter moments later. Prepare for an adventure that will test not only your gaming skills but also the bonds of your friendship!

Rules videos

Learn by watching before you open the box

10 videos

Best player count

BGG community vote

3–5 players
3 REC
4 BEST
5 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Sand Timers Continents: Antarctica Theme: Cthulhu Mythos
Publisher IELLO, Angry Lion Games, Bureau de Juegos, Devir, GoKids 玩樂小子, Hobby Japan, Mancalamaro
Designer Rob Daviau
Artist Miguel Coimbra, Rob Daviau

Community

Data from BoardGameGeek

7,211owners
1,558wishlist
107want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
What is the main objective of Mountains of Madness?
The goal is to reach the highest mountain peak, uncovering its secrets before everyone's sanity runs out or time expires.
How many players can participate?
The game is designed for 3 to 5 players, ensuring a good group dynamic for communication and cooperation.
Is the game very difficult?
It presents a considerable challenge, especially due to communication difficulties and the pressure of time and sanity. It requires strategy and a bit of luck.
Do I need to be able to read to play?
Yes, the game has high language dependency, with many cards and events described in text. It's essential for players to be able to read and understand the content.
What is the average playtime?
A game typically lasts between 60 and 90 minutes, depending on the group's experience and luck with dice and cards.
Is this a game for horror fans?
Absolutely! The theme is heavily inspired by H.P. Lovecraft, so expect elements of cosmic horror, suspense, and the feeling of investigation in a hostile environment.
What happens if sanity runs out?
If any player's sanity reaches zero, or if the event deck runs out before you complete the objective, everyone loses the game. Sanity is a crucial resource!

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