Nacht der Magier

Competo / Marektoy, Devir, Drei Magier Spiele · Board game · 2005
2–4 · best 4 10–20 min Weight 1.1/5
5.8 rating Ludopedia
6.6 rating BGG
Buy
5.8 rating Ludopedia
6.6 rating BGG
Our Verdict
RECOMMENDED

A dexterity game that truly shines in the dark!

Highlights
  • Stunning glow-in-the-dark-effect
  • Fast-paced-and-fun gameplay
  • Very easy to teach
  • Great party-style-vibe
Keep in mind
  • Needs darkness to feel special
  • Relies heavily on physical skill
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About the game

What you do in a play session

Ever played a game that feels completely different once you flip the light switch? That is exactly what Nacht der Magier offers. On the surface, it's a straightforward dexterity game where you use little wizards to push cauldrons toward a central ring of light. The board is cluttered with wooden trees and discs that act as obstacles, making every move a calculated risk. You push your piece in one continuous motion, and your turn only ends when you hear that dreaded 'clack' of a component falling off the platform.

However, the real magic happens in the dark. This game is specifically designed to be played in pitch-black conditions. Thanks to its glow-in-the-dark components, the wizards, the cauldrons, and the central ring of light illuminate the board, while the obstacles seem to vanish into the shadows. It turns a simple physics-based-pushing game into a mystical, glowing experience. It's fast, it's tense, and it's incredibly satisfying when you nail that perfect slide. Whether you're playing in a brightly lit room or a dark living room, the tension of trying not to knock everything off the edge keeps everyone on the edge of their seats. It's a brilliant little gem that proves sometimes, the best way to see a game is to turn off the lights!

Best player count

BGG community vote

2–4 players
2 OK
3 REC
4 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Glow in the Dark Theme: Wizards
Publisher Competo / Marektoy, Devir, Drei Magier Spiele, Enigma (Bergsala Enigma), Gigamic, Oya, Schmidt Spiele
Designer Jens-Peter Schliemann, Kirsten Becker
Artist Rolf Vogt

Frequently Asked Questions

Quick answers before you buy

5 questions
What is the recommended age?
6 years and up, though adults will love the challenge too!
Do I need special lighting?
Actually, you want the opposite! Turn off the lights to see the glow-in-the-dark-magic.
Is it hard to learn?
Not at all. The rules are straightforward, focusing on-pushing pieces-without much setup.
How long does a session last?
Very quick! Expect around 10 to 20 minutes per game.
How many players can join?
It's designed for 2 to 4 players.

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