Perfect for those who found the original Nemesis 'too easy' and want a visceral biological challenge. The monster evolution mechanic creates insane tension.
- Dynamic and terrifying monster evolution
- Constant pressure to manage corpses
- Impeccable biological horror atmosphere
- Highly detailed and imposing miniatures
- Steeper learning curve
- Requires the base game to play
About the game
What you do in a play session
The big game-changer here is the enemy evolution dynamic. Forget the standard combat from the core box; now you're dealing with Larvae (Metagorgers) that, if not eliminated quickly, escape and evolve into Shamblers. If you leave corpses scattered across the ship, these Shamblers will feast to become Fleshbeasts—monstrous creatures stronger than the Queen herself. There's even the Butcher, an alpha predator that emerges when one monster devours another.
This completely shifts the strategy: running away is no longer the best option. You'll be forced to be proactive, hunting creatures and, most importantly, burning corpses to prevent the ship's ecosystem from becoming uncontrollable. But be careful, as overusing the flamethrower can destroy vital parts of the ship. Additionally, the new Mutation cards bring cinematic effects, swapping some of your abilities for permanent buffs or debuffs.
Prepare for constant pressure. The game stops being just about completing your secret objective and becomes a desperate struggle to prevent the ship from turning into a nest of deformed flesh. It's pure survival, where every decision about who to save or which corpse to burn could be the difference between escaping or becoming protein for the next Carnomorph.
Expansion for
Published additional content
Gallery
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
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Frequently Asked Questions
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