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rating
Ludopedia
8.2
rating
BGG
Our Verdict
If you love the rush of surviving alien threats on Mars, Nemesis: Lockdown will hook you with its multi‑level board and secret objectives.
Highlights
- Intense, immersive atmosphere
- Detailed miniatures
- Intriguing secret goals
Keep in mind
- Moderate learning curve
- Long play time
HIGHLY RECOMMENDED
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Nemesis: Lockdown transports the series' tension to a new setting – a secret underground base on Mars, featuring multiple levels linked by stairs and elevators. The modular board creates a cramped station of corridors, labs, and power rooms, ensuring every game feels fresh. As in the original, the experience is semi‑cooperative: most players strive to survive alien threats, repair critical systems, and complete exploration objectives, while each holds a hidden agenda that may clash with the group. New mechanics such as the CSS hatch system, power and light management across levels, and contingency procedures heighten the strategic depth. Characters bring variable powers and special abilities, and the expansion adds a new alien race that further spices up combat. Icon‑dice, battle‑card driven campaign flow, and options for solo or traitor play guarantee high replay value. With a 3.9 complexity rating, the rules are moderate, but the cinematic feel, detailed miniatures, and premium components make the 90‑180 minute playtime worthwhile. In short, Lockdown expands Nemesis' universe with more space, more danger, and even more reasons to mistrust your crewmates.
GALLERY
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In English
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How to Play Nemesis Lockdown (with variants & expansions)
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How to Play Nemesis: Lockdown the Board Game | How to Game with Becca Scott
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How to Play Nemesis: Lockdown Part 1 - Setup & The Basics - Bored Online? Board Offline!
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Dial recovery
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How to Play Nemesis: Lockdown Part 2 - Player Phase & Event Phase - Bored Online? Board Offline!
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How to Play Nemesis: Lockdown Part 3 - Solo, Co-op, Mars Surface Map - Bored Online? Board Offline!
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Nemesis Lockdown | Solo Mode | Setup
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Nemesis: Lockdown | Rolling Digital | Overview & Tutorial
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Mechanics
Categories
Families
Publisher
Awaken Realms, Cranio Creations, Delta Vision Publishing, Funforge, Korea Boardgames, MINDOK, Rebel Sp. z o.o., Rebel Studio
Designer
Adam Kwapiński
Artist
Ewa Labak, Jakub Dzikowski, Michał Peitsch, Patryk Jędraszek, Piotr Foksowicz, Piotr Orleański
How many players can join?
1 to 5 players, including a solo mode.
What is the typical play time?
Between 90 and 180 minutes, depending on player count and experience.
How complex is the game?
The BGG weight is 3.9, indicating a medium‑level rule set.
Does it include miniatures and how are they?
Yes, it comes with high‑quality miniatures for characters and alien threats.
Do I need the base Nemesis game?
Yes, Lockdown is a standalone expansion that requires the original Nemesis.
Is there a traitor or secret objective mechanic?
Each player receives a secret objective that may conflict with the group, adding a traitor‑like tension.
Can I play solo?
Absolutely, there are full solo rules, including AI behavior for the alien encounters.