100.0
rating
Ludopedia
8.2
rating
BGG
Our Verdict
FOR GENRE FANS
Enjoyed Nemesis: Lockdown and want more challenges? These extra Achievements are a gem to add variety to your tense games!
Highlights
- New goals and strategies
- Increases replayability
- Seamless integration to the game
Keep in mind
- Requires the base game
- Moderate language dependency
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About the game
What you do in a play session
If you've already braved the nightmare that is Nemesis: Lockdown and felt like it needed an extra kick, get ready! This promo pack introduces 5 brand-new Achievements, mini-quests that could be the key to your survival or the final blow to your crewmates' plans (or enemies', depending on your objective!).
These Achievements add an extra layer of strategy and replayability, offering secondary objectives that can shift the course of the game. Will you focus on completing your main mission, or will you risk it all to fulfill one of these new tasks? The beauty lies precisely in this flexibility: they can help you achieve the primary goal, secure your escape, or even hinder the plans of those playing against you (or with you, but with different objectives!).
Originally released as part of a Kickstarter campaign in partnership with Dice Tower in 2021, these cards are for those who have already mastered the base game and are seeking new challenges. They integrate seamlessly into the Nemesis: Lockdown experience, maintaining the tension and horror that made the game famous. Remember that, as in Nemesis, cooperation (or lack thereof!) is crucial. Prepare to make tough decisions and, perhaps, blame your buddy for not completing the new Achievement in time.
It's important to note that to make the most of these new Achievements, you'll need the base game Nemesis: Lockdown. The language dependency is moderate, so having a translated copy of the cards or a reference sheet can be very helpful to ensure everyone understands the new rules and objectives. If you're a fan of the game and want more variety, this little promotional expansion is a great addition to your collection.
These Achievements add an extra layer of strategy and replayability, offering secondary objectives that can shift the course of the game. Will you focus on completing your main mission, or will you risk it all to fulfill one of these new tasks? The beauty lies precisely in this flexibility: they can help you achieve the primary goal, secure your escape, or even hinder the plans of those playing against you (or with you, but with different objectives!).
Originally released as part of a Kickstarter campaign in partnership with Dice Tower in 2021, these cards are for those who have already mastered the base game and are seeking new challenges. They integrate seamlessly into the Nemesis: Lockdown experience, maintaining the tension and horror that made the game famous. Remember that, as in Nemesis, cooperation (or lack thereof!) is crucial. Prepare to make tough decisions and, perhaps, blame your buddy for not completing the new Achievement in time.
It's important to note that to make the most of these new Achievements, you'll need the base game Nemesis: Lockdown. The language dependency is moderate, so having a translated copy of the cards or a reference sheet can be very helpful to ensure everyone understands the new rules and objectives. If you're a fan of the game and want more variety, this little promotional expansion is a great addition to your collection.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
1
OK
2
OK
3
REC
4
BEST
5
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Awaken Realms
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Nemesis: Lockdown to use these cards?
Yes, absolutely! These cards are an expansion and add new Achievements to the base game Nemesis: Lockdown.
How many Achievement cards come in this pack?
This promotional pack contains 5 new Achievement cards to add to your game.
Do these Achievements significantly change the game experience?
They add secondary objectives that can influence your decisions and strategies, increasing replayability without drastically altering the core rules.
Is the language on the cards an issue?
The language dependency is moderate. It's recommended to have a translated reference (like a spreadsheet or translated cards) to ensure all players understand the Achievement objectives.
Is this pack for one player or for everyone?
The Achievements can be used by any player in games for 1 to 5 players, adding optional objectives for everyone.
Where can I get these cards?
Originally, they were part of a Kickstarter campaign in 2021 with Dice Tower. They might be found on secondary markets or through specific promotions.