Nessos

IELLO, Buró, Comet · Board game · 2018
3–6 · best 4 20 min Weight 1.1/5
7.7 rating Ludopedia
6.4 rating BGG
7.7 rating Ludopedia
6.4 rating BGG
Our Verdict

If you enjoy bluffing, deduction, and a good dose of 'Take That!', Nessos is a sure bet to liven up your group with quick, laughter-filled games!

Highlights
  • Clever and fun bluffing
  • Direct interaction, lots of laughs
  • Simple rules, easy to learn
  • Quick and dynamic games
  • Engaging mythological theme
Keep in mind
  • Player elimination in the round
  • May not suit non-bluffers
  • Card luck can influence outcome
RECOMMENDED
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
In Nessos, you embody Greek heroes tasked with imprisoning mythological creatures in sacred amphoras to offer them to the gods of Olympus. Accumulate enough points from these captures, and you'll be crowned the Chosen One! But beware, the fearsome Charon lurks, always ready to send you on a one-way trip to the Underworld. The game is a race to be the first to reach the required score, but with a twist: collect three Charon cards, and you're out of the round.

Each round begins with players receiving five cards. The starting player chooses a card from their hand and offers it face down to another player. If it's a creature card, its value must be stated honestly. If it's a Charon card, bluffing is allowed – you can say any number! The player receiving the offer has three choices: accept the card without looking (and place it face up in front of them), refuse the card (which returns to the offerer, who places it face up in front of them), or add a card from their own hand, face down, and pass both cards to a third player. In this last case, bluffing about Charon remains valid. The one who receives the two cards has the same options. An important rule is that you cannot offer cards to someone who has already received an offer in the round, nor to the starting player. The last player in line must either accept or refuse. The round ends, the first player token rotates, and everyone draws until they have five cards again. Oh, and a set of 1, 2, and 3 cards in front of you earns a 10-point bonus! Get ready to bluff and deduce a lot in this fast-paced and fun game!
BEST PLAYER COUNT
3 REC
4 BEST
5 BEST
6 REC
WHERE TO BUY
Finding best prices...
Game details

Families

Mythology: Greek Series: Mini Games (IELLO)
Publisher IELLO, Buró, Comet, GaGa Games, Mancalamaro
Designer 佐山貴亮 (Takaaki Sayama), 荒尾 俊樹 (Toshiki Arao)
Artist Miguel Coimbra
Frequently Asked Questions
Is Nessos a game for people who like to bluff?
Absolutely! Bluffing is the heart of Nessos, especially when you have a Charon card in hand. It's your chance to deceive opponents and make them accept something they don't want, or to pass a hot potato forward.
What is the average duration of a Nessos game?
Games are quite fast, usually between 15 to 20 minutes. It's perfect for playing multiple rounds in a row or for filling those moments between larger games.
How many players can participate in Nessos?
Nessos is ideal for groups of 3 to 6 players. The more people, the more bluffs and laughs at the table!
Is it an easy game for beginners to learn?
Yes, the rules are super simple and intuitive. In a few minutes, you'll be playing and understanding the whole dynamic of offers, bluffs, and refusals. Great for introducing new players to the world of board games.
What happens if I get three Charon cards?
If you accumulate three Charon cards in front of you, you are eliminated from the round. But don't worry, the game continues, and you can come back in the next round for revenge!
Does Nessos have any special components or is it just a card game?
It's a card game, but with cool illustrations that evoke Greek mythology. The components are compact and of good quality, easy to transport and play anywhere.
What is the complexity level of Nessos?
It's considered a very light game, with a BGG weight of 1.09/5. This means it's super accessible and doesn't require much effort to master the rules, focusing more on interaction and fun.