Not Mushroom

Gibsons · Board game · 2026
— Ludopedia — BGG 2–6 15 min
Buy
— rating Ludopedia
— rating BGG
Our Verdict
RECOMMENDED

Not Mushroom is a dexterity game that will test your patience and manual skills as you try to build stable mushrooms. Perfect for fans of quick and fun games, it features a simple yet challenging stacking and balancing mechanic. The vibrant artwork and mushroom theme add extra charm, but be prepared for some tense moments when everything seems about to topple!

Highlights
  • Simple and addictive mechanics
  • Vibrant and thematic art
  • Quick and fun
Keep in mind
  • Limited space can frustrate
  • Wrong moves topple everything
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About the game

What you do in a play session

Not Mushroom is a dexterity game that puts your manual skills to the test as you try to build the tallest and most stable mushrooms. Using wooden and card pieces, you’ll carefully stack spores, stems, frills, and caps with tweezers, all within a limited space. The gameplay is simple yet challenging: each completed mushroom earns you a coin and an extra action, while taller mushrooms can secure bonus points at the end. The game has two main phases: the growing phase, where you build your mushrooms, and the harvest phase, where you carefully remove them using tweezers. But beware! One wrong move can topple everything. Created by James Parkes, known for Beaks, and featuring vibrant artwork from Gibsons’ in-house design team, Not Mushroom is a quick and fun experience for 2 to 6 players, perfect for those who enjoy games that test patience and precision.

Best player count

BGG community vote

2–6 players
2 OK
3 OK
4 OK
5 OK
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Theme: Mushrooms
Publisher Gibsons
Designer James Parkes

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can play?
2 to 6 players.
What’s the average playtime?
Around 15 minutes.
Is it suitable for kids?
Yes, but it requires patience and motor skills.
What are the game components?
Wooden pieces, cards, and tweezers.
What’s the game’s objective?
Build stable mushrooms and earn the most coins.

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