—
rating
Ludopedia
6.0
rating
BGG
Our Verdict
RECOMMENDED
Card game lovers who enjoy quick play and a dash of Japanese mysticism will fall for Onmyōfu Gō.
Highlights
- Epic ritual theme
- Fun hand management
- Engaging ladder climbing
- Stunning artwork
- Short playtime
Keep in mind
- Requires timing strategy
- Large deck can be confusing
- Not ideal for very long sessions
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About the game
What you do in a play session
Onmyōfu Gō is a 2024 card game that puts you in the shoes of an onmyōji, a Japanese sorcerer who masters the art of yin‑yang. In a high‑stakes ritual, up to five players compete in a race to become the Supreme Onmyōji. The game blends a hybrid deck of talismans and spirits with the classic ladder‑climbing mechanic inspired by Daifugō, and adds yin‑yang powers that can swing the game at any moment.
Each session lasts between 20 and 30 minutes and works best with three to five players, though it can be played with two. At the start, each player receives a hand of cards that may contain talismans (which allow defensive or offensive actions) and spirits (which provide temporary bonuses). The primary goal is to climb the score ladder: by playing a card that matches the number or symbol of your current position, you advance one rung. If you manage to climb two rungs consecutively before the others, you claim victory and earn the title of Supreme Onmyōji.
Hand management is central: you must decide when to use a talisman to block an opponent’s play or when to play a spirit for a quick boost. Ladder climbing demands precise timing; playing out of order can cause you to lose a rung—or worse, be blocked by an adversary who uses their yin‑yang power. The blend of these two mechanics creates a dynamic pace, where long‑term strategy mixes with instant decisions.
Visually, the game features artwork inspired by Japanese mythology, with yin‑yang symbols and spirit figures. The deck contains 120 cards, divided into four colors representing different schools of onmyōji. The physical components are compact, with a small ladder board and score markers, making set‑up and teardown easy.
Moderate complexity: the rules are easy to learn, but strategic depth emerges when you start mixing talisman cards with spirit cards. It’s a great pick for those who enjoy fast card games that still demand tactical thinking. If you love card games with an oriental fantasy twist and want to test your hand‑management skills in a competitive ladder setting, Onmyōfu Gō is a choice worth trying.
Each session lasts between 20 and 30 minutes and works best with three to five players, though it can be played with two. At the start, each player receives a hand of cards that may contain talismans (which allow defensive or offensive actions) and spirits (which provide temporary bonuses). The primary goal is to climb the score ladder: by playing a card that matches the number or symbol of your current position, you advance one rung. If you manage to climb two rungs consecutively before the others, you claim victory and earn the title of Supreme Onmyōji.
Hand management is central: you must decide when to use a talisman to block an opponent’s play or when to play a spirit for a quick boost. Ladder climbing demands precise timing; playing out of order can cause you to lose a rung—or worse, be blocked by an adversary who uses their yin‑yang power. The blend of these two mechanics creates a dynamic pace, where long‑term strategy mixes with instant decisions.
Visually, the game features artwork inspired by Japanese mythology, with yin‑yang symbols and spirit figures. The deck contains 120 cards, divided into four colors representing different schools of onmyōji. The physical components are compact, with a small ladder board and score markers, making set‑up and teardown easy.
Moderate complexity: the rules are easy to learn, but strategic depth emerges when you start mixing talisman cards with spirit cards. It’s a great pick for those who enjoy fast card games that still demand tactical thinking. If you love card games with an oriental fantasy twist and want to test your hand‑management skills in a competitive ladder setting, Onmyōfu Gō is a choice worth trying.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
OK
4
OK
5
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
静岡テーブルゲーム工房 (Shizuoka Table Game Studio)
Community
Data from BoardGameGeek
1owners
Frequently Asked Questions
Quick answers before you buy
How many players can play?
From 2 to 5 players. The game works best with 3 to 5, but can be played with just 2.
How long does a game last?
Between 20 and 30 minutes, depending on the players’ experience level.
What is the game’s difficulty?
Moderate complexity: rules are easy to learn, but deep strategy for those who want to dive in.
What components are included?
120 cards (talismans and spirits), a small ladder board, and score markers.
Is it suitable for beginners?
Yes, the rules are straightforward, but players who enjoy strategic depth will also find it engaging.
How does the yin‑yang mechanic work?
Yin‑yang powers allow you to block an opponent’s play or alter the outcome of a card, changing the course of the game.
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