Panzergruppe Guderian

The Avalon Hill Game Co, SPI (Simulations Publications, Inc.) · Board game · 1976
2 · best 2 180–300 min Weight 2.8/5
rating Ludopedia
7.4 rating BGG
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rating Ludopedia
7.4 rating BGG
Our Verdict

For historical wargame fans who love tactical challenges with innovative mechanics. The hidden Soviet units twist is brilliant!

Highlights
  • Unique 'untried units' mechanic
  • Strategic depth with division bonuses
  • Detailed map and accurate historical scale
Keep in mind
  • Long playtime (3-5 hours)
  • Complex for wargame newcomers
FOR GENRE FANS
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About the game
Panzergruppe Guderian is a classic wargame simulating the Battle of Smolensk in July 1941, during the German invasion of the Soviet Union. Each turn represents two days of combat on a map where each hex equals 10.5 km. The game shines with its innovative 'untried' Soviet units mechanic: they enter play face-down, with hidden strength until their first combat, adding delicious tactical suspense. Germans enjoy operational advantages like mechanized movement before and after combat, plus bonuses for keeping divisions intact. Soviets must strategize to redirect troops and defend key cities. Victory is determined by capturing cities (for Germans) or destroying enemy divisions (for Soviets). Includes map, counters, dice, and reference cards — perfect for fans of historical wargames with deep strategy and surprises.
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Rules videos

In English

BEST PLAYER COUNT
2 BEST
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Game details

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Country: Belarus Country: Russia Country: Soviet Union History: World War II (Eastern Front) Magazine: Strategy & Tactics Players: Two-Player Only Games Series: Panzergruppe Guderian System (SPI)
Publisher The Avalon Hill Game Co, SPI (Simulations Publications, Inc.)
Designer Jim Dunnigan
Artist Redmond Aksel Simonsen, Rodger B. MacGowan
Frequently Asked Questions
How long does a game take?
Between 3 to 5 hours, depending on player experience and scenario.
Is it good for wargame beginners?
Not the most beginner-friendly due to rule complexity and length. Best for those with some hex-based wargame experience.
How many players?
Only 2 (one as Germans, one as Soviets).
What makes this game unique?
Soviet units start hidden — you only discover their real strength in first combat, creating amazing tactical suspense.
Does it need much table space?
Yes, the map is large and you'll need room for counters and reference tables.