—
rating
Ludopedia
7.2
rating
BGG
Our Verdict
FOR GENRE FANS
Fans of historical wargames will love this SPI classic. The duality of controlling both sides of the war is brilliant!
Highlights
- Intense strategic duel
- Simple yet effective combat
- Variants for more players
Keep in mind
- Can be long for beginners
- Slow unit replacement
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Battle for Germany is a classic wargame simulating the final stages of World War II in Europe, starting with the Ardennes Offensive in December 1944. The game has a unique strategic twist: each player controls both an Allied army (Western Allies or Soviet Union) and a German army (Western or Eastern Front). This means you'll have to think about both attacking and defending, adding an extra layer of challenge. The Eastern Germans face the tough task of holding the line against the Soviets, while the Western Allies must exploit their mobility to advance. The map is compact, in the style of SPI games, with cities worth victory points (Berlin is the big prize at 10 points). Combat is resolved with a probability-based results table and a die roll, and eliminated units can return to the game, but slowly and often weaker. There are even variants for 3 and 4 players and a wild scenario where Allies and Soviets clash with help from the remnants of the German army!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
BEST
3
REC
4
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
SPI (Simulations Publications, Inc.), Decision Games (I), Hobby Japan, Kilovolt Design, Kokusai-Tsushin Co., Ltd. (国際通信社)
Designer
Jim Dunnigan, Michael Bennighof
Artist
Christine Lockwood, David McElhannon, Mark Simonitch, Redmond Aksel Simonsen
Community
Data from BoardGameGeek
1,377owners
137wishlist
33want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
Around 3 to 4 hours on average, depending on player experience.
Does it need many players?
Best with 2, but has variants for 3 or 4 players.
Is it hard to learn?
Medium weight (2.1/5 on BGG), good for those familiar with wargames.
Any special components?
Compact SPI-style map with military unit tokens.
Worth it for history buffs?
Yes! It captures the tension of Europe's final war months well.
Other Games You'll Like
Based on mechanics and theme