8.5
rating
Ludopedia
7.9
rating
BGG
Our Verdict
If you love trails, photos, and a dash of strategy, this game is your next destination.
Highlights
- Contracts that earn points
- Events that shift the game
- Fun worker placement
Keep in mind
- Medium complexity
- Requires turn‑order focus
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Parks (2nd Edition) is the trail adventure that will make you and your hiking partner collect memories, photos, and animals while traversing 63 U.S. national parks. In each season—three rounds total—you choose routes, gather resources, snap breathtaking landscape photos, and encounter wildlife. The "Contracts" mechanic has you signing goals that earn points when completed, while "Events" pop up occasionally, changing the dynamics and requiring quick decisions. The "Turn Order: Claim Action" system adds a strategic twist, as the first to claim the order gains an advantage in the round. "Worker Placement" keeps the pace, with worker tokens placed in locations to perform actions, gather resources, or earn bonuses. At the end of the third season, points are tallied and the player with the greatest park experience wins. The expanded edition brings fresh artwork, the extra camping module from Nightfall, the animal integrations from Wildlife, and a set of gear, challenges, and mechanics that fans loved in previous years. For those who enjoy exploration, nature, and planning challenges, Parks is the perfect trail. If you love light strategy games focused on collecting and planning, you’ll fall in love with every step of the way.
The game lasts between 30 and 60 minutes, accommodates 1 to 5 players, and can be played solo thanks to the "Solo / Solitaire Game" mechanic. The difficulty is medium, requiring attention to route planning and resource management, but it’s not too complicated for newcomers. Components are solid: a sturdy board, worker tokens, contract and photo cards, and a set of event dice that add a touch of unpredictability. If you enjoy feeling like a real-world explorer, Parks will take you on a gameplay experience that blends adventure, strategy, and a nostalgic nod to American landscapes.
The game lasts between 30 and 60 minutes, accommodates 1 to 5 players, and can be played solo thanks to the "Solo / Solitaire Game" mechanic. The difficulty is medium, requiring attention to route planning and resource management, but it’s not too complicated for newcomers. Components are solid: a sturdy board, worker tokens, contract and photo cards, and a set of event dice that add a touch of unpredictability. If you enjoy feeling like a real-world explorer, Parks will take you on a gameplay experience that blends adventure, strategy, and a nostalgic nod to American landscapes.
GALLERY
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Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
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REC
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BEST
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Mechanics
Categories
Families
Publisher
Keymaster Games, Arclight Games, Feuerland Spiele, Games7Days, Ghenos Games, Lavka Games, MTS Games, Surfin' Meeple China, Tranjis Games
Designer
Henry Audubon
Artist
Josh Emrich, Lisk Feng
How long does a game of Parks last?
Between 30 and 60 minutes, depending on strategy and player count.
Does Parks work well solo?
Yes, the "Solo / Solitaire Game" mechanic lets a single player enjoy the experience.
What is the difficulty level?
Medium; it requires route planning and resource management but is beginner‑friendly.
What are the main components?
Sturdy board, worker tokens, contract and photo cards, event dice, and resource tokens.
Is Parks suitable for families with kids?
Yes, especially if the family enjoys exploration and nature; the mechanics are simple enough for older children.
How many players can play?
1 to 5 players; more players increase competition for resources.
Are there expansions that complement the base?
Yes, Nightfall (camping) and Wildlife (animals) integrate seamlessly with the core game.