Pathfinder Adventure Card Game: Rise of the Runelords – Adventure Deck 6: Spires of Xin-Shalast — Prices

Paizo Publishing, Black Book Éditions, Devir · Board game · 2014
Ludopedia 7.7 BGG 1–6 · best 3 Solo 120 min Weight 2.5/5
Buy · from US$ 17.98
rating Ludopedia
7.7 rating BGG
Our Verdict
FOR GENRE FANS

An epic and challenging expansion for those already deep into the Pathfinder campaign.

Highlights
  • Massive amount of content
  • Intense and unique scenarios
  • High narrative immersion
  • Truly challenging combat
Keep in mind
  • Requires the base game
  • Steep difficulty curve
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About the game

What you do in a play session

Get your adventuring party ready, because the difficulty curve just spiked! Spires of Xin-Shalast is the sixth adventure deck for the Rise of the Runelords campaign, and it certainly isn't playing around. If you thought previous challenges were tough, brace yourself for something much more sinister. We're talking about facing cannibal spirits, the former champions of a fallen empire, and the dreaded Runelord of Greed.

This expansion deck is a hefty content pack featuring 110 new cards. What does that mean in practice? It means you'll have new locations to explore, deadlier monsters to fight, villains with dark motives, and piles of new loot to scavenge amidst the chaos. But it's not just 'more of the same'; the deck includes 5 brand-new scenarios that push the Pathfinder narrative toward an epic conclusion.

The gameplay experience remains centered on that intense cooperation where one person's mistake can spell doom for the whole group. You'll need to manage your deck with precision, roll dice with hope, and leverage each character's unique powers to survive the spires of Xin-Shalast. It is the kind of content that evolves the base game into a much deeper and more perilous journey, perfect for those already immersed in the campaign who want to feel the true weight of facing the legends of a fallen empire. If you love character progression and the feeling of a hard-won victory, this deck is your mandatory next step.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

1–6 players
1 REC
2 REC
3 BEST
4 BEST
5 REC
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Players: Games with Solitaire Rules Series: Pathfinder Adventure Card Game (Paizo Publishing) Setting: Pathfinder
Publisher Paizo Publishing, Black Book Éditions, Devir, Giochi Uniti, Hobby World, Ulisses Spiele
Designer Chad Brown, Gaby Weidling, Mike Selinker, Paul Peterson, Tanis O'Connor

Community

Data from BoardGameGeek

4,513owners
124wishlist
31want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Can I play this deck solo?
Yes! The game includes solo rules, but keep in mind this is an expansion and requires the base game.
Does this work with other card games?
No, it is specifically designed for the Pathfinder Adventure Card Game system.
How hard is the difficulty?
As the sixth deck in the series, expect much more complex and dangerous challenges than the early ones.
How long does a session last?
On average, around 2 hours, depending on the complexity of the chosen scenario.
What's inside the box?
A 110-card deck containing new monsters, locations, loot, and the 5 new scenarios.
Do I need all the previous decks?
To follow the full story, yes. It is part of a narrative progression.