100.0
rating
Ludopedia
8.1
rating
BGG
Our Verdict
FOR GENRE FANS
A feast for wargame and military history enthusiasts seeking deep simulation. The highlight is the versatility of having three games in one.
Highlights
- Three distinct game modes
- Very high historical accuracy
- Abundant and detailed components
- Excellent solo experience
Keep in mind
- Quite steep learning curve
- Moderate language dependency
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About the game
What you do in a play session
If you're fascinated by military history and want to feel the pressure of commanding air squadrons, RAF: The Battle of Britain 1940 is essentially a complete package. This isn't just one game, but three distinct experiences in a single box, all focused on the iconic 1940 air campaign. First, there's 'RAF: LION', where you take control of the British RAF to repel German raids. It's an updated version of a classic, incorporating recent historical scholarship to refine pilot fatigue and patrol systems. Want more complexity? Advanced rules introduce evasion tactics, Ace squadrons, and the implementation of VHF radios.
If you prefer the other side of the coin, 'RAF: EAGLE' flips the perspective. Here, you command the Luftwaffe, planning incursions against Great Britain. The cool part is that you actually flip the map to get the German strategic view. For those who crave depth, there are rules for High Command and the use of the feared Ju-87 Stuka bombers. And, of course, if you have a hobby partner, the 'RAF: 2-PLAYER' mode turns everything into a head-to-head strategic duel, featuring a secret planning board for the German player, ensuring that surprise remains the primary weapon.
In terms of components, the game is robust: 176 counters, 165 cards, and two large maps, along with specific rulebooks for each game mode. It's a dense simulator with significant strategic weight, ideal for those who aren't afraid of detailed manuals and crave historical accuracy. Be prepared for sessions that can last for hours, depending on how deep you want to dive into the advanced rules. It's the perfect choice for anyone seeking the definitive World War II aerial combat experience.
If you prefer the other side of the coin, 'RAF: EAGLE' flips the perspective. Here, you command the Luftwaffe, planning incursions against Great Britain. The cool part is that you actually flip the map to get the German strategic view. For those who crave depth, there are rules for High Command and the use of the feared Ju-87 Stuka bombers. And, of course, if you have a hobby partner, the 'RAF: 2-PLAYER' mode turns everything into a head-to-head strategic duel, featuring a secret planning board for the German player, ensuring that surprise remains the primary weapon.
In terms of components, the game is robust: 176 counters, 165 cards, and two large maps, along with specific rulebooks for each game mode. It's a dense simulator with significant strategic weight, ideal for those who aren't afraid of detailed manuals and crave historical accuracy. Be prepared for sessions that can last for hours, depending on how deep you want to dive into the advanced rules. It's the perfect choice for anyone seeking the definitive World War II aerial combat experience.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game: Turn 01
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(Eagle Version) - Mechanics at Play
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game: Turn 02
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game: Turn 03
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Recreation of RAF control room
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 01
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 06 [END]
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 02
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 03
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 05
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game 2: Turn 04
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Here's How It Works: RAF Battle of Britain 1940 - Intro Game: Turn 05 [END]
Best player count
BGG community vote
1
BEST
2
REC
Soundtrack
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Decision Games (I)
Designer
John H. Butterfield
Artist
Chris Dickson, Joe Youst, Lise Patterson
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is the game hard to learn?
Yes, it's an 'Expert' level game. The learning curve is steep and requires careful reading of the manuals, especially if you want to use the advanced rules.
Can I play it solo?
Absolutely! The game offers two distinct solo modes (LION and EAGLE), allowing you to experience the campaign from both sides.
How long does a game take?
It varies greatly. It can range from 2 hours to long 15-hour sessions, depending on the mode chosen and the depth of the rules applied.
Is the game available in English?
Yes, the original content is in English. Since there are many cards and manuals, the language dependency is moderate.
What's inside the box?
The game is quite generous: 176 counters, 165 cards, 2 large maps, 3 rule booklets, planning boards, and historical guides.
Who is this game for?
For those who love wargames, historical simulations, and don't mind complex and detailed rules.
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