Railroad Ink Challenge: Shining Yellow Edition

Horrible Guild, Albi, Delta Vision Publishing · Board game · 2021
8.5 Ludopedia 7.4 BGG 1–4 · best 2 Solo 15–30 min Weight 2.0/5
Buy · from US$ 13.49
8.5 rating Ludopedia
7.4 rating BGG
Our Verdict
HIGHLY RECOMMENDED

Love drawing routes and connecting dots on a board? Railroad Ink Challenge is the right pick for you, especially this sunny, cactus-filled version!

Highlights
  • Fast and addictive
  • Great for solo play
  • New dice, new routes
  • Subtle, fun interaction
Keep in mind
  • Planning is crucial
  • Can be a bit chaotic
  • Scoring can frustrate
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Get ready for a route-drawing race in Railroad Ink Challenge: Shining Yellow Edition! In this fast-paced and addictive roll-and-write game, you and up to three friends will grab a board and a marker to create the most efficient transport network possible. The goal is simple: roll the dice and use the results to draw railways, highways, and stations, connecting the exits surrounding your board. Each die brings a new drawing challenge, and you need to plan carefully to avoid leaving any connections open, or your score will suffer!

What makes this edition special are the shared objectives that add a dash of interaction and competition. Whoever completes these goals first secures the reward, so keep an eye on your opponents and try to be faster! The new dice bring unprecedented and mind-bending route configurations, and some special structures can lend a hand: factories duplicate dice, villages give bonus points near stations, and universities unlock special routes. The Shining Yellow Edition also features desert-themed elements, with cacti and oases, adding extra charm to your network-building journey. It's a game that fits in your pocket, is quick to play, and perfect for those who enjoy a strategic challenge with a touch of luck.

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

1–4 players
1 REC
2 BEST
3 BEST
4 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Components: 7 x 7 Grids Components: Dice with Icons Components: Dry Erase Markers / Dry Erase Surfaces Crowdfunding: Kickstarter Digital Implementations: Tabletopia Game: Railroad Ink Mechanism: Roll-and-Write Players: Games with expansions that change player count Players: Games with Solitaire Rules Theme: Cacti and Succulents Theme: Deserts
Publisher Horrible Guild, Albi, Delta Vision Publishing, GaGa Games, Ghenos Games, HeidelBÄR Games, IELLO, White Goblin Games
Designer Hjalmar Hach, Lorenzo Silva
Artist Marta Tranquilli

Community

Data from BoardGameGeek

7,364owners
417wishlist
58want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can join?
The game is for 1 to 4 players. It works great both solo and with a group!
How long does a game session last?
Games are quite fast, typically lasting between 15 and 30 minutes.
Are the rules difficult to learn?
No, the rules are very simple and straightforward. You'll get the hang of it quickly!
What comes in the box?
It includes individual dry-erase boards, markers, special dice, and objective cards.
Is this a game for strategic thinkers?
Yes! Although there's luck with the dice, planning how to connect your routes and maximize points is essential.
Is this edition different from others?
Yes! The Shining Yellow Edition features dice with different icons and a desert theme, plus objectives that change the dynamic.
Do I need to know English to play?
No, the game doesn't have text on the main components, making it fully accessible regardless of English proficiency.

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