Raise Your Goblets — Prices

Horrible Guild, ADC Blackfire Entertainment, CMON Global Limited · Board game · 2016
7.5 Ludopedia 6.1 BGG 2–12 · best 6 20–45 min Weight 1.4/5
Buy · from US$ 38.22
7.5 rating Ludopedia
6.1 rating BGG
Our Verdict
RECOMMENDED

Fans of party games with betrayal and memory elements will love this. It’s the kind of game that descends into glorious chaos within minutes.

Highlights
  • Hilarious chaos with up to 12 players
  • Unique rule-breaking abilities
  • Quick and easy to learn
  • Betrayal dressed in elegance
Keep in mind
  • Bad memory? Prepare to suffer
  • Can feel repetitive after many plays
  • Too-shy groups might not engage
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About the game

What you do in a play session

Raise Your Goblets is a party game where you play as a scheming noble at a banquet full of... poison. Each player has goblets, wine, poison, and antidote tokens, and the goal is to poison your enemies without dying in the process. Everyone knows who’s targeting whom, but no one knows what’s in each other’s cups. Each turn, you can peek inside your goblet, rotate all of them, swap with someone, or secretly add a suspicious liquid (obviously!). When someone calls a toast, everyone drinks—and then comes the reckoning: more poison than antidote? Game over. But hey, you score points for killing your target, surviving, and even for having the most wine left. With special rule-breaking abilities and support for up to 12 players, it’s the elegant chaos your table needs.

Best player count

BGG community vote

2–12 players
2 OK
3 OK
4 REC
5 BEST
6 BEST
7 OK
8 REC
9 OK
10 REC
11 OK
12 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Publisher Horrible Guild, ADC Blackfire Entertainment, CMON Global Limited, Edge Entertainment, Ghenos Games, Heidelberger Spieleverlag, Hobby Japan, Kaissa Chess & Games, Swan Panasia Co., Ltd.
Designer Tim Page
Artist Heiko Günther, Nick Miles

Community

Data from BoardGameGeek

2,961owners
414wishlist
60want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players is best?
6+ for maximum chaos. With 2-5, it’s more strategic and less silly.
Is there language dependency?
Almost no text—just a few ability cards. Playable in any language.
What’s the minimum age?
Box says 14+, but younger kids who can handle memory and bluffing might enjoy it.
How long does a game take?
20-45 minutes, depending on player count and how often someone forgets their cup’s contents.
Is it good for people who hate memory games?
If you despise memory mechanics, you’ll struggle. But special powers and bluffing add comic relief.

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