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rating
Ludopedia
7.8
rating
BGG
Our Verdict
FOR GENRE FANS
If you're already a fan of Red Alert: Space Fleet Warfare and want more options to customize your fleets and face new challenges, this expansion is a must-have!
Highlights
- New strategic units
- More customization options
- 7 exciting new scenarios
- Expands tactical diversity
Keep in mind
- Requires base game
- Adds complexity
- For fans of the original
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready to supercharge your space battles in Red Alert: Space Fleet Warfare with the Quartermaster's Escalation Pack! If you enjoy customizing your fleet and adding that extra strategic punch, this one's for you. This beauty brings 48 new markers, split between the Commonwealth and Confederation factions, allowing you to expand and customize the variety and number of support vessels entering battle. But it doesn't stop there: two new units are ready to join the fray! The Commonwealth gains guard destroyer squadrons, perfect for protecting their front lines, while the Rebel Confederation now fields elite long-range fighter squadrons, ready for surprise attacks and advanced reconnaissance missions. The pack includes a punchboard of starship tokens and a rulebook with special rules for these new unit types and an additional 7 new scenarios for you to dive into. With a modular board and campaign play options, each game promises to be unique. Dice rolling adds that spice of unpredictability, and hand management forces you to think carefully about each move. It's the ideal expansion for existing Red Alert fans looking for more tactical options and fleet diversity. If you enjoy science fiction wargames focused on combat and customization, you'll love having these new options at your disposal to dominate the galaxy.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
PSC Games
Designer
Richard Borg
Artist
Rhys Pugh
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Red Alert: Space Fleet Warfare to play?
Yes, absolutely! This is an expansion pack, so you need to own the base game to use the Quartermaster's Escalation Pack.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is for 2 to 6 players.
Does the playtime change with this expansion?
The estimated playtime for the base game is 60 to 90 minutes. The expansion might slightly increase this time depending on the scenario and chosen options, but it generally stays within that range.
What are the main new additions this expansion brings?
It adds 48 new markers, two new units (guard destroyers for the Commonwealth and long-range fighters for the Confederation), and 7 new scenarios with special rules.
Is this expansion much more complex than the base game?
It introduces new rules and units, which can increase complexity. If you're already familiar with the base game, adapting is smooth, but for beginners, it's best to start with the core game first.
Is it worth it for those who want more fleet variety?
Absolutely! The main appeal is precisely expanding and customizing your fleets with new tactical options and units, making each battle more unique.
Are the components good quality?
Yes, the expansion includes a well-produced punchboard of tokens and a clear rulebook, maintaining the quality of the base game.
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