7.3
rating
Ludopedia
7.0
rating
BGG
Our Verdict
If you're a fan of historical wargames and aren't afraid of dense rules, this classic is a treasure trove for simulating World War II with strategic and political depth.
Highlights
- Deep historical simulation
- Complex military strategy
- Engaging political intrigue
- Multiple scenarios and modes
- High replayability
Keep in mind
- Very complex rules
- Long play time
- Not for beginners
FOR GENRE FANS
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Get ready to dive into history with *Rise and Decline of the Third Reich*, a classic strategic wargame simulation that puts you in command of European powers during World War II. Released in 1974, this colossal game offers a detailed recreation of the conflict, allowing 2 to 6 players to experience the war from the invasion of Poland to the final outcome, which can extend to 1946!
Forget quick games; here, immersion is total, with sessions that can last from 4 to 12 hours. You'll have 560 counters at your disposal to control units, resources, and everything else needed for your strategy. The game is not for the faint of heart or beginners in the world of wargames, as the rules are quite complex and demand dedication.
But the reward is immense: *Rise and Decline of the Third Reich* is famous for brilliantly balancing military power and political intrigue. You won't just move armies across the hexagonal map of Europe, but also negotiate with other powers, manage unit and resource production, and make strategic decisions that can rewrite history. Ever thought about Germany invading Spain? Here, your choices can lead to fascinating alternative historical outcomes.
The game comes with six different modes: a full 24-turn campaign, an advanced game with even more depth, a multiplayer version where even the Italian player can emerge victorious (yes, it's possible!), and three shorter 12-turn scenarios for those seeking a quicker experience. It's a true feast for enthusiasts of historical simulations and military strategy.
Forget quick games; here, immersion is total, with sessions that can last from 4 to 12 hours. You'll have 560 counters at your disposal to control units, resources, and everything else needed for your strategy. The game is not for the faint of heart or beginners in the world of wargames, as the rules are quite complex and demand dedication.
But the reward is immense: *Rise and Decline of the Third Reich* is famous for brilliantly balancing military power and political intrigue. You won't just move armies across the hexagonal map of Europe, but also negotiate with other powers, manage unit and resource production, and make strategic decisions that can rewrite history. Ever thought about Germany invading Spain? Here, your choices can lead to fascinating alternative historical outcomes.
The game comes with six different modes: a full 24-turn campaign, an advanced game with even more depth, a multiplayer version where even the Italian player can emerge victorious (yes, it's possible!), and three shorter 12-turn scenarios for those seeking a quicker experience. It's a true feast for enthusiasts of historical simulations and military strategy.
GALLERY
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Mechanics
Categories
Families
Publisher
The Avalon Hill Game Co, Hobby Japan
Designer
Don Greenwood, John Prados
Artist
Don Greenwood, Humbert Olivari, Rodger B. MacGowan, W. Scott Moores
What is the average playtime for Rise and Decline of the Third Reich?
Well, get ready for a marathon! A full game, especially the campaign, can take anywhere from 4 to 12 hours. But don't worry, there are shorter 12-turn scenarios that allow for a quicker experience.
How many players can participate?
The game is designed for 2 to 6 players. It's a strategic wargame, so having more minds involved in alliances and betrayals makes everything more fun and challenging!
Is it a complex game? Is it suitable for wargame beginners?
To be frank: no, it's not for beginners. Its complexity is 'expert' level, with many detailed rules, resource management, and strategic decisions. If you're just starting out, it might be better to pick something lighter first.
What makes it a 'classic' in the wargaming world?
It's a classic due to its historical depth, the way it balances military aspects with politics and diplomacy, and the freedom it gives players to explore alternative World War II scenarios. It's a landmark in strategic simulation!
What are the main components of the game?
You'll find a large hexagonal grid map of Europe, lots of counters (560 of them!), dice for resolving combat and events, and of course, a robust rulebook. It's a complete kit for your tabletop war!
Can I rewrite the history of World War II with this game?
Absolutely! That's one of the great appeals of *Rise and Decline of the Third Reich*. You can try strategies that didn't happen historically, like Germany invading Spain, and see how the course of the war would unfold. It's a historical sandbox!