Rise of Tribes

Breaking Games, Gigamic, Hobby World · Board game · 2018
8.1 Ludopedia 7.1 BGG 2–4 · best 4 30–60 min Weight 2.2/5
Buy · from US$ 37.12
8.1 rating Ludopedia
7.1 rating BGG
Our Verdict
RECOMMENDED

If you love evolving tribes and a dice‑driven engine, Rise of Tribes will hook you fast.

Highlights
  • Unique blend of dice and area control
  • Variable powers give each tribe character
  • Quick playtime
Keep in mind
  • Heavy reliance on dice luck
  • Rule complexity may overwhelm beginners
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About the game

What you do in a play session

In Rise of Tribes you command a prehistoric tribe on a freshly discovered land dotted with lakes, mountains and forests. The board is built from modular hexes that depict various terrain types, each with a population limit. On each turn the active player rolls two custom dice (marked with icons) and picks two of the four available actions: Grow, Move, Gather, or Lead. The strength of each action is a mix of the roll and the last two dice placed on that same action by other players, creating a "dice stack" that can boost or dampen the effect.

After performing the two actions, any conflicts are resolved when more than one tribe occupies the same hex. At turn end you may build villages (one per hex) and complete goal cards that grant immediate points. Each village scores one point at the start of the owning tribe's next turn, and goal cards can be worth several points when fulfilled. The win condition is the first tribe to reach 15 points, whether through villages, development goals, or specific achievements.

Designed for 2‑4 players, a game lasts 30‑60 minutes and carries a light learning curve (weight 2.2). In addition to the core game, there is a very challenging solo mode that requires the Rise of Tribes: The Vul'Keth Invasion expansion. Rise of Tribes blends resource management, area control, and variable player powers, all flavored by dice luck, delivering a fast yet strategically rich experience for fans of ancient civilizations and replayable gameplay.

Rules videos

Learn by watching before you open the box

7 videos

Best player count

BGG community vote

2–4 players
2 REC
3 BEST
4 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Dice with Icons Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS) Digital Implementations: Tabletopia Mechanism: 4X Players: Games with expansions that add solo play
Publisher Breaking Games, Gigamic, Hobby World, Magellan
Designer Brad Brooks
Artist Sergio Chaves

Community

Data from BoardGameGeek

6,749owners
1,017wishlist
95want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can play?
2 to 4 players, with an optional solo mode available via the expansion.
How long does a game take?
Typically 30‑60 minutes, depending on player count and familiarity.
What is the complexity level?
Weight 2.2 – easy to learn rules but with enough interaction to keep it interesting.
What components are included?
Modular hex board, icon dice, tribal figures, goal cards, population and village markers.
Is it good for players who dislike luck?
Dice rolls heavily affect actions, so those who prefer pure strategic control may see luck as a drawback.
Is there a solo mode?
Yes, but it requires the Rise of Tribes: The Vul'Keth Invasion expansion, which adds a solo opponent.

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