Our Verdict
RECOMMENDED
Perfect for Roam fans who want more scoring options with a puzzle twist. The highlight is the added strategic layer without bloating the playtime.
Highlights
- Adds depth without complicating rules
- Gem components are visually appealing
- Rewarding new scoring dynamic
- Seamless integration with the base game
Keep in mind
- Requires the base game to play
- More tokens to manage on the table
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About the game
What you do in a play session
You know that special touch that transforms a good game into something even more strategic? That's exactly what Roam: Gem Maps brings to the table. This small expansion, originally created for Kickstarter backers, adds an extra layer of planning to the base game through a new gem collection system. Now, each player starts the match with their own gem map, which acts like a personal puzzle that needs to be filled during the journey.
As you navigate the world and execute your standard actions, you'll have the opportunity to collect precious gems. The challenge here is that these jewels aren't just for show; they must be placed in the correct spaces on your map. The goal is to complete specific patterns of colors and shapes, turning resource collection into a quest for spatial efficiency. If you enjoy planning every move to maximize your final score, this expansion is perfect, as it turns resource management into a rewarding 'fitting' game.
In terms of components, the expansion is compact and straightforward: it includes 4 gem map cards (one for each player) and 120 colored gem tokens. There is no excessive complexity in the rules, meaning the learning curve is almost nonexistent for those already familiar with Roam. The real impact is in the new scoring dynamic: at the end of the game, the completed patterns on your map convert into precious points that could be the difference between victory and defeat. It's the ideal addition for those who want to add more depth to the game without significantly extending the playtime, maintaining the fluidity and fun of the original system.
As you navigate the world and execute your standard actions, you'll have the opportunity to collect precious gems. The challenge here is that these jewels aren't just for show; they must be placed in the correct spaces on your map. The goal is to complete specific patterns of colors and shapes, turning resource collection into a quest for spatial efficiency. If you enjoy planning every move to maximize your final score, this expansion is perfect, as it turns resource management into a rewarding 'fitting' game.
In terms of components, the expansion is compact and straightforward: it includes 4 gem map cards (one for each player) and 120 colored gem tokens. There is no excessive complexity in the rules, meaning the learning curve is almost nonexistent for those already familiar with Roam. The real impact is in the new scoring dynamic: at the end of the game, the completed patterns on your map convert into precious points that could be the difference between victory and defeat. It's the ideal addition for those who want to add more depth to the game without significantly extending the playtime, maintaining the fluidity and fun of the original system.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
REC
3
BEST
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Red Raven Games, DV Games, Lavka Games, Lotus Frog Games, Maldito Games, Rexhry, Schwerkraft-Verlag, White Goblin Games
Designer
Ryan Laukat
Artist
Ryan Laukat
Community
Data from BoardGameGeek
1,918owners
55wishlist
24want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes, this is an expansion. You need the original Roam to use the gem maps.
Does this make the game much longer?
Not at all! The expansion is lightweight and doesn't significantly alter the playtime, keeping the game's pace.
Is it hard to learn?
Not at all. If you already know how to play Roam, you'll learn the map mechanics in less than two minutes.
What's inside the box?
You'll find 4 gem map cards and 120 colored gem tokens.
Who is this expansion for?
For players who enjoy pattern building mechanics and want more strategic options for scoring.