A must-have for Root fans who struggle to gather a full group. It turns the game into a fantastic solo or co-op experience.
- Enables solo and cooperative modes
- Accurately mimics faction behaviors
- Perfect for filling empty seats
- Preserves original strategic depth
- Requires careful rule reading for bots
- Heavy reliance on reference tables
About the game
What you do in a play session
You can use these automatons in two main ways: to fill gaps in low-player count games (keeping the 4-faction dynamic) or to transform Root into a cooperative experience, where everyone teams up to take down the automated threat. Imagine trying to halt the relentless expansion of the Mechanical Marquise 2.0, defending the Woodland against the aerial invasion of the Electric Eyrie, policing the radicals of the Automated Alliance, or hunting the elusive Vagabot across the clearings.
The experience preserves all the strategic weight of the base game but removes the learning curve barrier for whoever would normally control the opposing faction. It's the perfect solution for those who love Root's tactical combat but want the flexibility of solo or co-op play. Get ready to deal with marauding patrols, rebel bases, and mysterious items, all while trying to survive the forest's relentless system. If you've already mastered the base game, this expansion is the logical next step to expand your gaming options, ensuring the war continues regardless of how many friends are available at the moment.
Expansion for
Published additional content
Expansions
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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tGG, ep. 1: teaching ROOTbotics and Mechanical Marquis 2.0
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tGG, ep. 3: Teaching the Electric Eyrie
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How to Play Root: the Clockwork Expansion (with examples)
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tGG, ep. 7: Teaching the Vagabot
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tGG, ep. 5: Teaching the Automated Alliance
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Learning The Law of ROOTbotics (ROOTbot Academy #0)
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Learning the Automated Alliance (ROOTbot Academy #3)
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No Such Clearing for old ROOTbots (ROOTbot Academy #3.1)
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Learning Mechanical Marquise 2.0 (ROOTbot Academy #1)
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Learning the Electric Eyrie (ROOTbot Academy #2)
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Quick-Piloting the Mechanical Marquise 2.0 (ROOTbot Academy #1*)
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Learning the Vagabot (ROOTbot Academy #4)
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Price history — last 6 months (lowest new offer)
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
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Frequently Asked Questions
Quick answers before you buy