7.4
rating
Ludopedia
7.2
rating
BGG
Our Verdict
For fans of team games with bluffing and deduction. Sabotage turns your group into secret agents and villains in a brainy manhunt!
Highlights
- Electrifying cat-and-mouse dynamic
- Perfect blend of bluffing and deduction
- Satisfying ability progression
- Matches full of twists
Keep in mind
- Might intimidate casual players
- Initial setup takes time
- Requires everyone to be in the mood
RECOMMENDED
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Sabotage is like a spy movie turned board game - but here you're the star! Two teams face off in a battle of wits: Spies trying to save the world while Villains do everything to stop them. The board is a 4x4 grid where each team has their own map, separated by a divider - after all, spies need their secrets! Each round, four dice are rolled and everyone simultaneously programs their moves by spending these dice as resources. Villains act first, trying to deduce the Spies' location based on the clues they're forced to give when moving. It's a cat-and-mouse game where teams unlock new abilities and gain more dice as the match progresses. To win, Spies must hack eight times before Villains hit them five times. Get ready to bluff, deduce, and hide - all at once!
GALLERY
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In English
1
OK
2
REC
3
OK
4
BEST
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Mechanics
Categories
Families
Publisher
Fowers Games
Designer
Jeff Krause, Tim Fowers
Artist
Ryan Goldsberry
2,037
owners
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interactions
Ideal player count?
Best with 4 (2vs2), but works well with 3 (1vs2 with one villain controlling two characters).
Is there much text?
Barely any! Symbols and icons handle everything - perfect for multilingual groups.
Actual complexity?
Medium (2.8/5 on BGG). Rules are simple but mastering strategies takes a few plays.
Need extra boards?
Nope! The game box BECOMES the board - one of the smartest design touches.
Good replay value?
Excellent! Each team has different abilities and dice ensure no two games are alike.