8.2
rating
Ludopedia
7.1
rating
BGG
Our Verdict
If you enjoy a solo challenge that turns a common deck into a dungeon-crawling adventure, Scoundrel is your game! It's a no-nonsense card-based rogue-like, perfect for those seeking a quick and strategic experience.
Highlights
- Solo adventure with common deck
- Clever rogue-like challenge
- Fast and strategic
- High replayability
Keep in mind
- Single player only
- Unique combat rules
- Can be punishing
HIGHLY RECOMMENDED
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Get your deck ready, lone adventurer! Scoundrel is one of those gems that transforms a simple deck of cards into an epic dungeon crawler adventure. The twist here is tackling a rogue-like challenge, where every decision counts and the luck of the draw sets the pace. Forget the Jokers and red face cards and aces; they've been banished to make way for monsters (spades and clubs), weapons (diamonds), and health potions (hearts). Each card has its value, from 2 to 14, and your goal is to explore a dungeon built from cards. You progress by resolving three of the four cards in each room, but beware: the fourth card becomes the foundation for the next room, and you can't defer rooms twice in a row. If you need to escape, you can postpone a room, but you'll have to come back! Fighting monsters requires strategy: use your equipped weapons against monsters of equal or lower value than the last one defeated with the same weapon. If you want to face a stronger monster, switch weapons. Or, go barehanded, but be prepared to lose health. Health potions restore your points up to a maximum of 20, but taking two in a row is pointless – the second has no effect. Victory comes by clearing the entire dungeon; defeat occurs when your health reaches zero. It's a game that tests your ability to manage resources and plan your moves in an ever-changing environment.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
(Web published)
Designer
Kurt Bieg, Zach Gage
How many players can play Scoundrel?
Scoundrel is strictly a single-player (solo) game.
How long does a game take?
Games are relatively quick, usually between 15 to 30 minutes, depending on your skill and luck.
Do I need any special components besides a deck of cards?
You only need a standard deck of playing cards (without Jokers and red face cards/aces) and something to track your health (pen and paper, or tokens).
Is the game very difficult?
It has a challenging difficulty, typical of rogue-like games, but it's fair. Learning the mechanics and managing your resources well is key.
Is it a real RPG?
It has RPG elements like progression and an adventure theme, but it's primarily a strategic card game with role-playing mechanics.
Who would you recommend Scoundrel to?
Recommended for those who love solo games, enjoy dungeon themes and rogue-like challenges, and appreciate games with minimal components.