—
rating
Ludopedia
7.7
rating
BGG
Our Verdict
RECOMMENDED
If you love Victorian mysteries, this game offers cooperative sleuthing with rich storytelling.
Highlights
- Stunning historical immersion
- Smooth cooperative play
- Well‑crafted cases
Keep in mind
- Limited replay value
- Low learning curve
About the game
What you do in a play session
Sherlock Holmes Consulting Detective: Carlton House & Queen's Park brings back the charm of Victorian London and drops you into two iconic locations: the elegant Carlton House and the leafy Queen’s Park. The game offers ten brand‑new cases, including two classic out‑of‑print expansions that have been updated for modern players. Each investigation starts with a newspaper article describing the crime, a city map, and a set of clues scattered across handouts, newspapers, and documents. You and your group (or you solo) will scour the streets, visit cafés, police stations, and mansions, jotting down everything in a notebook. Decisions are made together, and the choice of where to go or which document to read determines which paragraph of the narrative is revealed, guiding the story along branching paths. The goal is to solve the mystery before the time limit expires, beating Sherlock Holmes himself. The game blends cooperative play, interactive storytelling, and deduction puzzles, requiring players to compare testimonies, cross‑reference information, and make logical inferences. Components include detailed maps, character cards, ten case packs, a notebook, and a guidebook with solutions. Its low weight (2.24/5) signals simple rules, yet immersion can be deep, especially for detective‑story fans. While replayability is limited—cases are fixed—the experience of tackling a different case each session keeps the group engaged. Perfect for a 90‑minute, chilly‑evening session and for anyone who wants to feel like a true Victorian investigator.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
BEST
3
REC
4
BEST
5
REC
6
OK
7
OK
8
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Space Cowboys, asmodee, CrowD Games, Ystari Games
Designer
Gary Grady, Raymond Edwards, Suzanne Goldberg, Thomas Cauët
Artist
Arnaud Demaegd, Bernard Bittler, Neriac, Pascal Quidault
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
From 1 to 8 players; works great solo or as a cooperative group.
What is the typical playing time?
About 90 minutes per case, depending on the group's speed.
How complex is the game?
With a weight of 2.24/5, the rules are straightforward, suitable for newcomers to deduction games.
What components are included?
London maps, character cards, 10 case packs, a notebook, assorted documents, and a solution guide.
Do I need prior knowledge of Sherlock Holmes?
No, but fans will enjoy the nods and atmospheric details.
Does the game have high replay value?
Cases are fixed, so replayability is limited; however, different choices create varied story paths.
Can I play just one case per session?
Absolutely, each case fits comfortably into a 90‑minute session.
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