Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures

Space Cowboys, asmodee, Asterion Press · Board game · 2016
1–8 · best 2 Solo 90 min Weight 2.2/5
8.3 rating Ludopedia
7.5 rating BGG
Buy · from US$ 42.33
8.3 rating Ludopedia
7.5 rating BGG
Our Verdict

Perfect for those who love reading and want to feel like a real detective solving historical crimes. The highlight is the incredible narrative immersion.

Highlights
  • Phenomenal historical immersion
  • Challenging and clever cases
  • Engaging cooperative experience
  • Thematically styled components
Keep in mind
  • Heavy reliance on reading
  • Limited replayability per case
RECOMMENDED
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About the game
Grab your magnifying glass and your deerstalker hat because London is in chaos! Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures isn't just a game; it's almost a Victorian-era detective simulator. Forget boards filled with pawns and dice; here, your primary tools are reading, logic, and the ability to connect dots that no one else has noticed. This version is a standalone expansion, meaning you don't need the base game to dive into these mysteries.

The content is split into two fronts. First, we have the chilling series on Jack the Ripper, where you'll face cases based on the real crimes of figures like Mary Ann Nichols and Mary Jane Kelly. It's a tense, dark, and genuinely challenging atmosphere. Then, we have the 'West End Adventures', six independent cases that bring back that classic mystery vibe, including unusual situations like the death of a Transylvanian count or even a case where Sherlock Holmes himself is the victim!

To solve all this, you'll have a detailed map of London, period newspaper archives, and a city directory. You (or you, if playing solo) decide where to go, who to interrogate, and which clues to follow. But be careful: every decision consumes time and resources, and if you take the wrong paths, the criminal might escape. It's a total cooperation game where group discussion is the heart of the experience. If you love reading, analyzing evidence, and feel like a true detective, this game is for you. Just a heads-up: since it's a mystery game, once you solve a case, the magic is gone — so the gameplay is a one-time experience per scenario. It's the ultimate experience for those who want to test their IQ while strolling through the foggy streets of old London.
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Rules videos

In English

BEST PLAYER COUNT
1 REC
2 BEST
3 REC
4 REC
5 OK
6 OK
7 OK
8 OK
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Game details

Families

Books: Mystery Novels Books: Sherlock Holmes Cities: London (England, UK) Country: England Game: Sherlock Holmes Consulting Detective Historical Figures: Jack the Ripper Misc: Limited Replayability Players: Games with Solitaire Rules
Publisher Space Cowboys, asmodee, Asterion Press, CrowD Games, Kaissa Chess & Games, Rebel Sp. z o.o.
Designer Gary Grady, Jérôme Ropert, Suzanne Goldberg
Artist Arnaud Demaegd, Bernard Bittler, Neriac, Pascal Quidault
Frequently Asked Questions
Do I need the base game to play?
No! It's a standalone expansion, so it comes with everything you need to start investigating.
Can I play it solo?
Yes, it works great in solo mode, but the experience of debating clues with friends is where the game truly shines.
Is it very difficult?
The weight is moderate, but the difficulty lies in the deduction. There are no complex mechanics, but it requires great attention to detail.
How long does each case take?
About 90 minutes on average, but depending on your stubbornness in following wrong leads, it could take longer!
Can I play the same case multiple times?
Not recommended. Once you've found the culprit and the motive, the mystery is gone.
Is the game very text-heavy?
Yes, very! If you don't enjoy reading paragraphs and analyzing texts, this game might not be for you.