100.0
rating
Ludopedia
7.2
rating
BGG
Our Verdict
Shockwave is the expansion that will make your Ogre or G.E.V. game even more intense, bringing a bunch of new units and scenarios that test your strategy in a fun way.
Highlights
- Epic expansion
- Deep tactics
- Diverse scenarios
Keep in mind
- Two‑player only
- Average 60‑minute playtime
- Requires Ogre/G.E.V. base
HIGHLY RECOMMENDED
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Shockwave arrives as an epic supplement for the classic wargames Ogre and G.E.V., bringing a massive arsenal of 224 combat counters, a 13 × 14.5‑inch (33 × 36 cm) map that fits perfectly on any side of the G.E.V. board, and twelve scenarios ranging from high‑impact Ogre battles to infiltration missions in G.E.V. The unit variety is impressive: the feared Cruise Missile, which can be shot down by a Laser Tower, three new variants of G.E.V. units, and the legendary Superheavy Tank delivering devastating firepower. Each scenario is designed to explore different tactics, whether dominating the battlefield with heavy forces or executing reconnaissance and sabotage operations. The game keeps the hexagonal grid mechanic that facilitates movement and coverage, demanding strategic thinking to position troops and use resources wisely. Though a supplement, Shockwave functions as a complete game, with clear rules and quality components. Players who already own Ogre or G.E.V. will delight in the expansion, while newcomers can start right away with the base game and dive into the added scenarios. The average playtime is about 60 minutes, ideal for quick but intense sessions. With a BGG rating of 2.36/5, the title still receives praise for tactical depth and combat options. If you love sci‑fi themed war games and want something that expands the Ogre and G.E.V. universe, Shockwave is a solid pick. The set also includes terrain tokens such as bunkers, bridges, and ruins, adding layers of strategy to troop positioning. G.E.V. scenarios require creative use of reconnaissance units, while Ogre scenarios exploit reinforcement logistics and heavy tank maneuvering.
GALLERY
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Mechanics
Categories
Families
Publisher
Steve Jackson Games
Designer
Steve Jackson (I)
Artist
Alex Fernandez (I), Denis Loubet, Graham Chaffee, Philip Reed
How many players can play?
Shockwave is designed for two players, but it works well as an expansion for existing Ogre and G.E.V. games.
What is the average game time?
The average playtime is about 60 minutes, though it can vary depending on the chosen scenario.
What is the complexity level?
The expansion keeps the typical complexity of Ogre and G.E.V., requiring strategic attention and unit management.
What components are included?
224 combat counters, a 13 × 14.5‑inch map, terrain tokens, and twelve scenarios with specific rules.
Who is this expansion recommended for?
Players who already own Ogre or G.E.V. and enjoy sci‑fi themed war games looking for more combat options and tactical depth.