Ogre

Steve Jackson Games, Hobby Japan, Metagaming · Board game · 1977
1–3 · best 2 Solo 45 min Weight 2.3/5
7.3 rating Ludopedia
7.0 rating BGG
Buy
7.3 rating Ludopedia
7.0 rating BGG
Our Verdict

Perfect for those who love military tactics and want fast games with a 'final boss' video game vibe.

Highlights
  • Fascinating asymmetric duel
  • Fast and intense matches
  • Simple and direct rules
  • Absolute genre classic
Keep in mind
  • Reliance on dice luck
  • Dated aesthetics in old versions
RECOMMENDED
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About the game
Imagine we are in the year 2085. War hasn't stopped; it has only become faster and more lethal. Tanks, infantry, and hovercrafts clash in battlefields devastated by tactical nuclear weapons. But amidst all this chaos emerges every general's nightmare: the OGRE. It's not just a tank; it's a colossal, autonomous, and devastating cybernetic machine that needs no human orders to annihilate everything in its path.

In the basic game, the dynamic is a classic 'David vs. Goliath' duel. On one side, a player commands a varied army, attempting to protect their command post through strategy and coordination. On the other side, a single player controls the monstrosity: the OGRE. Does it sound unfair? Quite the opposite! It's a perfect balance between quantity versus raw quality. While the army tries to surround and wear down the machine, the OGRE attempts to crush the resistance with its overwhelming firepower.

For those seeking more, advanced rules open the door to multiplayer matches or even a solitaire mode, allowing multiple OGREs to enter the fray. The game utilizes a hexagonal grid for movement and combat results tables to resolve clashes, bringing that classic military simulation feel without the boredom of thousand-page manuals. It's a historic title, being the first in Metagaming's MicroGames series, proving that you don't need a giant table and ten hours of gameplay to have a deep tactical experience. If you love science fiction and want to feel the tension of trying to take down a steel titan, Ogre is the right choice.
Expansions
Rules videos

In English

BEST PLAYER COUNT
1 REC
2 BEST
3 REC
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Game details

Families

Components: Miniatures Containers: Video Tape Boxes Crowdfunding: Kickstarter Digital Implementations: Steam Game: Ogre / G.E.V. Misc: Dice Tower Hall of Fame Players: Games with Solitaire Rules Players: Wargames with Solitaire Rules Series: MicroGame (Metagaming) Series: Pocket Box (Steve Jackson Games)
Publisher Steve Jackson Games, Hobby Japan, Metagaming
Designer Steve Jackson (I)
Artist Alvin Helms, Barclay Lawder, Brandon Moore, Brian Wilson, Clark Bradley, Denis Loubet, Gabby Ruenes, John Zeleznik, Kyle Miller, Philip Reed, Steve Jackson (I), Winchell Chung
Frequently Asked Questions
Is the game too complex for someone who doesn't like Wargames?
Not at all! Ogre is known as a 'MicroGame', so the rules are much more accessible than most traditional wargames.
Can I play it solo?
Yes, the advanced rules include a solitaire mode for you to test your tactics.
How long does a game last?
Usually around 45 minutes, which is quite fast for the genre.
What is the 'Combat Results Table'?
It's where you cross-reference unit strength and the die roll to determine who won the fight and how much damage was dealt.
Do I need a lot of space to play?
No, since it's a compact game, it fits on small tables, making it ideal for those with limited space.