Battlesuit

Steve Jackson Games · Board game · 1983
2 · best 2 60 min Weight 2.4/5
rating Ludopedia
5.5 rating BGG
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rating Ludopedia
5.5 rating BGG
Our Verdict

Perfect for those who love classic wargames and want to explore the Ogre universe on a microscopic scale.

Highlights
  • Detailed infantry scale
  • Challenging tactical combat
  • Faithful retro style
Keep in mind
  • Steep learning curve
  • Dated components
FOR GENRE FANS
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About the game
If you enjoy tactical warfare with that classic 80s vibe, Battlesuit is a deep dive into the Ogre / G.E.V. universe. But don't be fooled: while it shares the same setting, the scale here is completely different. While Ogre is all about giant machines, Battlesuit brings the action down to ground level, where each counter represents a single infantryman. It's the kind of game that demands precision and planning, turning the battlefield into a futuristic and deadly chessboard.

The game features a generous green and brown map, along with several sheets of colored counters (black, red, and white) that define the forces in combat. The experience is focused on strategic dueling, where three-dimensional movement and line of sight are crucial to deciding who dominates the terrain. If you love calculating every move and managing unit positioning to gain a tactical edge, this title is right up your alley.

Historical curiosity: Battlesuit was originally born in the pages of 'The Space Gamer' magazine in 1983. Those who got the first version dealt with some printing errors on the counters, but the publisher was quick to provide replacements in the following issue. Today, it stands as a fascinating example of how changing the scale of a game can completely shift the combat dynamics within the same universe. Get your dice ready, position your soldiers, and try not to get annihilated in the process!
BEST PLAYER COUNT
2 BEST
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Game details

Families

Game: Ogre / G.E.V. Magazine: Space Gamer Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Pocket Box (Steve Jackson Games)
Publisher Steve Jackson Games
Designer Steve Jackson (I)
Artist David Martin (II), Denis Loubet
Frequently Asked Questions
Can I use Ogre pieces in this game?
No! The scale is different. Here, each piece is a soldier, whereas in Ogre they are giant machines. They are not compatible.
How many people can play?
The game is specifically designed for 2 players. It's a pure strategic duel.
How long does a game take?
On average, expect to spend about 1 hour to resolve the conflict.
Is the game very complex?
It has the typical complexity of wargames from that era. If you already play tactical simulators, you'll be fine; if you're a beginner, be ready to read the manual carefully.
What's in the box?
You'll find a large map (green/brown), counter sheets, and the rulebook.